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path: root/src/content_abm.cpp (follow)
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* Move PP() and PP2() macros to basic_macros.hRogier2016-12-241-2/+0
| | | | Instead of redefining them everywhere.
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
| | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
* Remove liquid_finite and weatherproller2014-04-181-211/+1
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* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-021-139/+0
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* Remove mapgen_air alias (#935)0gb.us2013-10-051-3/+3
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* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-161-3/+3
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-1/+1
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* Freeze-melt adjustproller2013-08-041-3/+5
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* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-281-9/+6
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* Weather supportproller2013-07-271-69/+205
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* Optimize liquid queue on generate map for liquid_finiteproller2013-06-301-3/+6
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* Liquid adjusting: continue to dropproller2013-05-311-3/+44
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* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-201-7/+2
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* Grow dirt_with_snow instead of dirt_with_grass if snow is above itPilzAdam2013-04-231-1/+5
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* Make saplings only grow on dirt or grass, make jungle tree trunks only ↵kwolekr2013-03-161-2/+17
| | | | replace air
* Re-add jungles, apple treeskwolekr2013-03-161-4/+14
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-13/+8
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* Merge pull request #482 from proller/liquidkwolekr2013-02-251-2/+34
|\ | | | | finite liquid
| * new adjustable finite liquidproller2013-02-241-2/+34
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* | Update Copyright YearsSfan52013-02-241-1/+1
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* | Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* Add seed parameter for default and L-system treesRealBadAngel2013-02-241-1/+1
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* Dont remove grass under unloaded blocksPilzAdam2013-02-101-1/+2
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* Fixed content_abm aliasesdannydark2013-01-041-2/+2
| | | | | | | | | | Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that.
* Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵PilzAdam2013-01-021-2/+2
| | | | mapgen aliases
* L-System treegenRealBadAngel2012-12-301-2/+2
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-0/+1
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-115/+0
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* Modify builtin ABMs to have lower interval and higher trigger non-chancePerttu Ahola2011-11-291-6/+6
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* Replace old active block random node modifying things with actual ↵Perttu Ahola2011-11-291-0/+269
ActiveBlockModifiers