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* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵Loic Blot2015-03-051-1/+1
| | | | tile.hpp to src/client/
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-7/+6
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* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-021-1/+1
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* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-0/+2
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* Update Copyright YearsSfan52013-02-241-1/+1
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* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-0/+1
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-101-0/+89