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Server-optimized Minetest 5.6.0
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2013-04-25
Minor hud.cpp cleanup
kwolekr
2
-9
/
+10
2013-04-25
Ability to change the crosshair using textures
Esteban I. Ruiz Moreno
1
-1
/
+13
2013-04-25
Generalize hud_builtin_enable into hud_set_flags
kwolekr
12
-107
/
+85
2013-04-25
Tune finite liquids, indev huge caves
proller
2
-2
/
+2
2013-04-25
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
Zeg9
1
-4
/
+6
2013-04-25
Move player collisionbox to player class
sapier
4
-19
/
+15
2013-04-25
kahrl is back
PilzAdam
1
-1
/
+1
2013-04-25
Transform alpha channel as well in shader
kwolekr
1
-1
/
+2
2013-04-25
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
Perttu Ahola
1
-2
/
+3
2013-04-24
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
sapier
1
-12
/
+14
2013-04-24
Add new drawtype GLASSLIKE_FRAMED
RealBadAngel
5
-2
/
+135
2013-04-24
Added support to disable built-in HUD elements
Diego Martínez
13
-11
/
+138
2013-04-23
Fixes possible crash when using hud_change with "align" or "offset"
Diego Martínez
1
-1
/
+2
2013-04-23
Fix to: addUpdateMeshTaskWithEdge
RealBadAngel
1
-14
/
+8
2013-04-23
Add option to use texture alpha channel
kwolekr
8
-11
/
+98
2013-04-23
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Perttu Ahola
3
-0
/
+5
2013-04-23
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
1
-1
/
+5
2013-04-23
Add minetest.get_player_ip()
ShadowNinja
2
-0
/
+27
2013-04-23
Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...
ShadowNinja
5
-7
/
+14
2013-04-23
Added offset support for HUD items
Diego Martínez
9
-8
/
+43
2013-04-23
Added support for alignment in HUD items
Diego Martínez
9
-2
/
+38