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2015-07-08Mgv7: Auto-set lowest mountain generation levelparamat2-28/+31
2015-07-07Client: better m_proto_ver initialisationest313-6/+16
2015-07-05Use minetest logging facilities for irrlicht log outputShadowNinja1-4/+12
2015-07-04Mgv7: Lower base of mountain generation to -112 and define constantparamat2-2/+4
2015-07-04Fix endless loop since grandparent commitest311-8/+10
2015-07-04Fix attempt to start a world when no world is selected/createdjeanpatrick.guerrero@gmail.com1-4/+6
2015-07-04Craftdef: Use numbers instead of iteratorsest311-102/+99
2015-07-04Fix missing check for 0 in craft replacementsTeTpaAka1-2/+2
2015-07-02Fix code style from recent commits and add misc. optimizationskwolekr9-184/+185
2015-07-02Set server_announce to world.mt and respect modes when changing subgameSokomine3-1/+12
2015-07-02Shaders fixes and cleanup relief mapping code.RealBadAngel3-45/+33
2015-07-01Fix world.mt not written when selecting modeSokomine1-1/+2
2015-07-01Inventory manager style cleanup and further checksest311-16/+23
2015-07-01Disable mesh cache by defaultest312-2/+2
2015-07-01Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2-46/+61
2015-07-01Add android tools environment to gitignoreest311-0/+1
2015-06-30Make m_blocks_cache privateest311-1/+1
2015-06-30Defer minimap update when shape changedest311-0/+1
2015-06-30Close keybind settings menu with escest311-5/+7
2015-06-30Fix single click world selectest313-10/+10
2015-06-30Fix bugs in mainmenujeanpatrick.guerrero@gmail.com3-82/+45
2015-06-30Biome API: Increase heat and humidity noise spreads to 1000paramat2-4/+4
2015-06-29Add UpdateThread and use it for minimap and mesh threadsest315-97/+113
2015-06-29Fix *BSD build with GNU iconvkwolekr2-14/+36
2015-06-29Add Lua errors to error dialogrubenwardy4-38/+60
2015-06-28Bugfix: variable type mismatchRealBadAngel1-1/+1
2015-06-28Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2-2/+11
2015-06-28Minimap updateRealBadAngel5-11/+31
2015-06-27Remove busy polling inside minimap threadest312-16/+42
2015-06-27Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2-36/+19
2015-06-27Add minimap featureRealBadAngel23-30/+883
2015-06-25Remove compile warningest311-1/+0
2015-06-24Return to ignoreest312-0/+2
2015-06-24Use frame instead of words 'no screenshot available'rubenwardy1-0/+0
2015-06-23Typo fix on previous @est31 commitLoic Blot1-1/+1
2015-06-23Small TOCLIENT_HELLO logging fixest311-2/+3
2015-06-23Add MoveSomewhere inventory actionest316-60/+180
2015-06-23Use actionstream instead of errorstream when failing to emerge playerCraig Davison1-1/+1
2015-06-23Fix string conversion error messageest311-1/+1
2015-06-22Fix bug when craft input isn't replacedTeTpaAka7-59/+128
2015-06-22Update Chinese translationZheyu Shen1-5/+5
2015-06-22Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune10-25/+59
2015-06-21Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2-14/+14
2015-06-21Remove textures vertical offset. Fix for area enabling parallax.RealBadAngel2-12/+16
2015-06-20Android: use loop inside makefile to spare repetitionest311-42/+9
2015-06-20Small CAO improvementsest311-12/+13
2015-06-20Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat6-29/+47
2015-06-20More correct wrap_rows implementationfigec1-8/+2
2015-06-20Generic CAO cleanups and renames for clarificationest318-25/+26
2015-06-20Make attached objects visible in 3rd person viewest315-14/+43