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Server-optimized Minetest 5.6.0
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content_nodemeta.cpp
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2016-11-02
Add minetest.get_server_uptime() function to Lua API (#4702)
Brandon
4
-0
/
+15
2016-10-31
Add version API
ShadowNinja
6
-12
/
+45
2016-10-31
Lua voxelmanip: Add optional buffer param for 'get param2 data'
paramat
2
-2
/
+10
2016-10-31
Core.rotate_and_place: Remove unused call to get_look_pitch()
Auke Kok
1
-1
/
+0
2016-10-30
Optionally disable optimization that causes underwater and cave rendering gli...
lhofhansl
3
-1
/
+11
2016-10-30
Fix overloading problems mentioned by clang
Loic Blot
6
-34
/
+39
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
18
-335
/
+353
2016-10-30
Rename testsounds/ directory to sounds/ (#1984)
Hugo Locurcio
1
-1
/
+1
2016-10-28
Add missing keyname_to_keycode function (needed on Android)
sfan5
1
-0
/
+5
2016-10-28
Add missing remoteplayer.cpp to Android build
Ner'zhul
1
-0
/
+1
2016-10-27
Add unittests to test player saving/loading (#4679)
Ner'zhul
2
-0
/
+82
2016-10-27
Cleanup
Dániel Juhász
2
-27
/
+23
2016-10-27
Use node lighting for liquid spreading
Dániel Juhász
3
-121
/
+144
2016-10-27
Improved lighting
Dániel Juhász
6
-443
/
+643
2016-10-27
Document item use callbacks (#4668)
raymoo
1
-0
/
+5
2016-10-26
Shaders: Remove special handling for liquids. (#4670)
lhofhansl
2
-18
/
+0
2016-10-25
Adding LuaError on attempt to assign vectors with values out of range
Foghrye4
2
-2
/
+14
2016-10-25
ParticleSpawner: fix offset being added twice
Gael-de-Sailly
1
-2
/
+1
2016-10-25
Windows: dont link to libraries that are already linked by cmake
adrido
1
-9
/
+2
2016-10-25
Shaders: Apply tone mapping before fog calculation.
Lars Hofhansl
2
-8
/
+8
2016-10-24
Shaders: Harmonize Irrlicht and shader fog calculations
Lars Hofhansl
3
-10
/
+10
2016-10-21
Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting'
paramat
1
-5
/
+6
2016-10-21
Damage flash: Reduce maximum alpha. Avoid fade overload
paramat
1
-8
/
+5
2016-10-20
Changes to static object storage limit and error message
paramat
4
-10
/
+10
2016-10-20
Chat commands: Trim whitespaces from input of `/privs` command
red-001
1
-4
/
+5
2016-10-19
Fix crash on attaching player to entity
Foghrye4
2
-22
/
+23
2016-10-17
Builtin: Add vector.floor helper function
rubenwardy
2
-2
/
+10
2016-10-17
Revert changes to toggleNoClip and toggleFreeMove
Lars Hofhansl
1
-8
/
+8
2016-10-17
Don't use day light sky unless noclip and free_move are enabled
Lars Hofhansl
1
-5
/
+18
2016-10-16
Enable mod security by default
ShadowNinja
3
-3
/
+3
2016-10-16
Builtin/../chatcommands: Add /grantme command
red-001
1
-38
/
+56
2016-10-16
Emergeblocks: Fix occasional crash
Rogier
2
-1
/
+7
2016-10-15
Travis: Only trigger a compile, when C/C++ related files were touched (#4284)
Tim
3
-0
/
+15
2016-10-15
Make documentation about ItemStack:set_{name,count,wear} clearer
sfan5
1
-5
/
+3
2016-10-14
Builtin/../falling.lua: Code optimisation
tenplus1
1
-15
/
+15
2016-10-13
Use range-based fog instead of z-plane based.
Lars Hofhansl
4
-6
/
+6
2016-10-13
Attached particle spawners
raymoo
13
-37
/
+132
2016-10-12
Don't use unordered maps for ProfilerGraph (fixes flickering)
sfan5
1
-4
/
+6
2016-10-12
Add a button for disabling all mods to world config. (#3900)
red-001
1
-9
/
+28
2016-10-11
Add missing languages to the settings
SmallJoker
2
-2
/
+2
2016-10-11
Disable cmake message concerning WIN32 on non-windows systems
Rogier
1
-1
/
+1
2016-10-09
A little cleanup since previous commit
Loic Blot
1
-4
/
+1
2016-10-09
Environment cleanup
Loic Blot
8
-162
/
+97
2016-10-09
Remove unused parameter of GUIVolumeChange
Rui
3
-50
/
+37
2016-10-08
Move RemotePlayer code to its own cpp/header
Loic Blot
15
-370
/
+423
2016-10-08
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
9
-292
/
+255
2016-10-08
Optimize ClientIface::getPlayerNames(): return const ref instead a copy of al...
Loic Blot
3
-10
/
+4
2016-10-08
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
10
-152
/
+124
2016-10-08
Fix backwards compatibility issue introduced by close_on_enter
rubenwardy
3
-18
/
+48
2016-10-09
Ensure std::unordered_ be used on MSVC 2010 too (#4600)
SmallJoker
1
-1
/
+1
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