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Server-optimized Minetest 5.6.0
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content_sao.cpp
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Author
Age
Files
Lines
...
*
Player-is-SAO WIP
Perttu Ahola
2011-12-01
1
-0
/
+92
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
1
-18
/
+0
*
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
1
-0
/
+21
*
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
1
-0
/
+12
*
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
1
-5
/
+28
*
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
1
-1
/
+23
*
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
1
-0
/
+1
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-8
/
+12
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-7
/
+13
*
Handle undefined objects better
Perttu Ahola
2011-11-29
1
-4
/
+5
*
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
1
-17
/
+53
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+5
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-9
/
+16
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-5
/
+13
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-2
/
+12
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+44
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-3
/
+8
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+8
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+13
*
Scripting WIP; Lua entity step callback works
Perttu Ahola
2011-11-29
1
-4
/
+3
*
random scripting work-in-progress
Perttu Ahola
2011-11-29
1
-2
/
+15
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-31
/
+123
*
Remove very floody log message of MobV2SAO
Perttu Ahola
2011-10-17
1
-2
/
+0
*
Fix punching of oerkkis
Perttu Ahola
2011-10-17
1
-2
/
+16
*
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
1
-0
/
+11
*
Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
1
-16
/
+22
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
1
-23
/
+26
*
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
1
-0
/
+6
*
Replace M_PI with PI
Perttu Ahola
2011-10-16
1
-3
/
+3
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
1
-13
/
+52
*
Improve mobv2
Perttu Ahola
2011-10-15
1
-21
/
+71
*
mobv2
Perttu Ahola
2011-10-15
1
-18
/
+495
*
Now SAOs will reflect changes to their temporary inventory object
JacobF
2011-09-06
1
-0
/
+5
*
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
1
-0
/
+12
*
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-30
1
-1
/
+1
*
* different collision box for fireflies so they now hover above the ground
Nils Dagsson Moskopp
2011-07-21
1
-1
/
+1
*
+ fireflies
Nils Dagsson Moskopp
2011-07-20
1
-0
/
+175
*
Attempt to fix a problem with the factory mappings of objects residing in dif...
Perttu Ahola
2011-07-16
1
-0
/
+2
*
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
1
-0
/
+694
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