index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
content_sao.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Sneak: Add option for old move code
paramat
2017-04-17
1
-2
/
+4
*
Partial damage cheat fix: node damages server side (#4981)
Loïc Blot
2017-04-15
1
-0
/
+24
*
Fix problems when overriding the hand:
Ekdohibs
2017-04-06
1
-8
/
+10
*
Fix multiple death messages (#5305)
presstabstart
2017-04-06
1
-2
/
+2
*
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
1
-97
/
+69
*
[CSM] Client side modding
Loic Blot
2017-03-13
1
-1
/
+1
*
Do not increase breath if at full breath.
Auke Kok
2017-03-11
1
-1
/
+1
*
Fix anticheat resetting client position after the client is teleported
Ekdohibs
2017-02-01
1
-4
/
+15
*
Make entity on_punch have same signature and behaviour as player on_punch
sapier
2017-01-28
1
-14
/
+18
*
Implement player attribute backend (#4155)
Loïc Blot
2017-01-27
1
-0
/
+1
*
Revert "Detach the player from entities on death." (#5087)
Loïc Blot
2017-01-21
1
-10
/
+0
*
Add Entity get_texture_mod() to Lua API
sapier
2017-01-21
1
-1
/
+11
*
Detach the player from entities on death. (#5077)
red-001
2017-01-21
1
-0
/
+10
*
Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)
red-001
2017-01-20
1
-1
/
+0
*
Fix MSVC build Build broken by 98e36d7
SmallJoker
2017-01-19
1
-0
/
+1
*
Optimize SAO getStaticData by using std::string pointer instead of return copy
Loic Blot
2017-01-13
1
-5
/
+4
*
Cleanup content_sao by factorizing similar code parts
Rogier
2017-01-13
1
-217
/
+107
*
Performance fix + SAO factorization
Rogier
2017-01-11
1
-46
/
+39
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
1
-10
/
+10
*
Breath cheat fix: server side
Loic Blot
2017-01-01
1
-4
/
+35
*
Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-30
1
-0
/
+18
*
Wieldhand: Allow overriding the hand
TeTpaAka
2016-11-26
1
-0
/
+36
*
Fix mob deserialization errors in the client (#4743)
Rogier-5
2016-11-10
1
-16
/
+32
*
PlayerSAO saving fix (#4734)
Ner'zhul
2016-11-05
1
-9
/
+11
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
1
-14
/
+14
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
1
-75
/
+80
*
Attached particle spawners
raymoo
2016-10-13
1
-1
/
+9
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
1
-3
/
+3
*
Prevent attached models from disappearing during parent reload (#4128)
Foghrye4
2016-10-08
1
-4
/
+16
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
1
-4
/
+3
*
use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-06
1
-10
/
+18
*
Anticheat: Use the physics_override modifiers aswell
SmallJoker
2016-09-09
1
-44
/
+44
*
Add infotext containing entity type (e.g. mobs:cow) to unknown entities (#4431)
Rogier-5
2016-08-11
1
-0
/
+2
*
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
1
-2
/
+2
*
Don't pass non-const references to collision methods
est31
2016-01-29
1
-1
/
+1
*
Add support for limiting rotation of automatic face movement dir entitys
Sapier
2015-12-19
1
-2
/
+14
*
Add option to give every object a nametag
BlockMen
2015-12-15
1
-23
/
+1
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
1
-1
/
+1
*
Save and remove player by pointer
Loic Blot
2015-09-23
1
-2
/
+2
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
1
-1
/
+0
*
Fix invisible player when the attached entity is removed
TeTpaAka
2015-07-18
1
-0
/
+30
*
Fix some issues with animations, and allow non-looped animations to be defined
MirceaKitsune
2015-06-22
1
-8
/
+18
*
Ignore punches with no damage in the actionstream
SmallJoker
2015-06-15
1
-23
/
+18
*
Add minetest.register_on_player_hpchange
TeTpaAka
2015-06-13
1
-0
/
+6
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
1
-0
/
+54
*
Spare some string copies
est31
2015-05-27
1
-4
/
+4
*
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
TeTpaAka
2015-05-15
1
-2
/
+2
*
Add minetest.register_on_punchplayer
Brandon
2015-05-15
1
-9
/
+30
*
Add get and set functions for the nametag color
TeTpaAka
2015-05-15
1
-1
/
+23
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
[prev]
[next]