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* Make dungeon masters though and make oerkkis disappear when they get to you ↵Perttu Ahola2011-10-151-13/+52
| | | | (because hitting them doesn't work for some unknown reason)
* Improve mobv2Perttu Ahola2011-10-151-21/+71
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* mobv2Perttu Ahola2011-10-151-18/+495
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* Now SAOs will reflect changes to their temporary inventory objectJacobF2011-09-061-0/+5
| | | | | Also, the temp item wasn't being deleted, might have been a memory leak. Now you will only eat 1 item off a stack
* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-301-0/+12
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* Made rats cookable and made them spawn near treesPerttu Ahola2011-07-301-1/+1
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* * different collision box for fireflies so they now hover above the groundNils Dagsson Moskopp2011-07-211-1/+1
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* + firefliesNils Dagsson Moskopp2011-07-201-0/+175
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* Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola2011-07-161-0/+2
| | | | different source files than the prototype objects that fill them in
* reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-261-0/+694
doing it