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path: root/src/content_sao.cpp (follow)
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* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar ↵Perttu Ahola2012-04-081-3/+2
| | | | errors
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-011-1/+6
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* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-011-44/+48
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* Add server-side enforcement of the 'fast' privilege; also fix client ↵Perttu Ahola2012-03-311-5/+17
| | | | checking 'fly' instead of 'fast'
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-301-0/+1
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-301-0/+20
| | | | players too!
* ObjectPropertiesPerttu Ahola2012-03-301-40/+21
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* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-291-102/+129
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* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-291-23/+28
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* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-2/+345
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* Clean up log messages everywherePerttu Ahola2012-03-111-2/+2
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* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-101-20/+26
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* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-101-3/+3
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* LuaEntity armor groupsPerttu Ahola2012-03-101-1/+23
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* Damage groups WIPPerttu Ahola2012-03-101-21/+35
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* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-1430/+308
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* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-101-2/+2
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* Digging time groups WIPPerttu Ahola2012-03-101-24/+23
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* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-121-58/+96
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola2012-01-021-0/+15
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* ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola2012-01-021-0/+5
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* Delete unknown LuaEntities when punchedPerttu Ahola2011-12-041-1/+4
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* Remove obsolete createPickedUpItem()Perttu Ahola2011-12-021-17/+0
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* Add time_from_last_punch to Lua APIPerttu Ahola2011-12-021-1/+1
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* Players are more like objects + related stuffPerttu Ahola2011-12-011-148/+42
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* Player-is-SAO WIPPerttu Ahola2011-12-011-0/+92
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* CraftItem rework and Lua interfaceKahrl2011-11-291-18/+0
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* Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola2011-11-291-0/+21
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* Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola2011-11-291-0/+12
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* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-291-5/+28
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* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-291-1/+23
| | | | staticdata interface to Lua
* Clean mapnode.h and fix other files accordinglyPerttu Ahola2011-11-291-0/+1
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* GameDef compilesPerttu Ahola2011-11-291-8/+12
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-291-7/+13
| | | | node/tool/item/whatever types
* Handle undefined objects betterPerttu Ahola2011-11-291-4/+5
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* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-291-17/+53
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* Scripting WIPPerttu Ahola2011-11-291-0/+5
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* Scripting WIPPerttu Ahola2011-11-291-9/+16
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* Scripting WIPPerttu Ahola2011-11-291-5/+13
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* Scripting WIPPerttu Ahola2011-11-291-2/+12
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* Scripting WIPPerttu Ahola2011-11-291-1/+44
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* Scripting WIPPerttu Ahola2011-11-291-3/+8
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* Scripting WIPPerttu Ahola2011-11-291-1/+8
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* Scripting WIPPerttu Ahola2011-11-291-0/+13
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* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-291-4/+3
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* random scripting work-in-progressPerttu Ahola2011-11-291-2/+15
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* Scripting WIPPerttu Ahola2011-11-291-31/+123
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* Remove very floody log message of MobV2SAOPerttu Ahola2011-10-171-2/+0
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* Fix punching of oerkkisPerttu Ahola2011-10-171-2/+16
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* Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola2011-10-161-0/+11
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