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Age
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*
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
1
-0
/
+4
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
1
-12
/
+7
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+3
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+2
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+9
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+2
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+3
*
random scripting work-in-progress
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-12
/
+34
*
Fix punching of oerkkis
Perttu Ahola
2011-10-17
1
-1
/
+2
*
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
1
-0
/
+2
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
1
-0
/
+2
*
Improve mobv2
Perttu Ahola
2011-10-15
1
-1
/
+5
*
mobv2
Perttu Ahola
2011-10-15
1
-0
/
+47
*
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
1
-0
/
+1
*
+ fireflies
Nils Dagsson Moskopp
2011-07-20
1
-0
/
+24
*
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
1
-0
/
+118
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