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2015-04-20Ore: Add biomes parameterkwolekr4-23/+69
2015-04-20Fix build on OS X (Thanks neoascetic)kwolekr1-1/+2
2015-04-19Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr4-14/+74
2015-04-19Noise: Correct noise objects created with invalid dimensionskwolekr1-0/+7
2015-04-19Porting: Refactor initalizePaths()kwolekr3-184/+294
2015-04-19Disable connection timeout for singleplayer and server tabsest311-1/+2
2015-04-19Biome API: Add biome-specific river waterparamat3-19/+23
2015-04-18fix infinite spawnersobneq1-1/+2
2015-04-17Schematics: Fix core.schematic_create()kwolekr1-0/+1
2015-04-1710s timeout when connecting to serverSmallJoker1-2/+13
2015-04-17Fix build since: "Remove referenced schematics from Decorations on clear"est311-1/+2
2015-04-17Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr2-18/+18
2015-04-17Schematics: Remove referenced schematics from Decorations on clearkwolekr6-38/+67
2015-04-17Refactor around translatePasswordest318-22/+24
2015-04-16Biomes: Remove referenced biomes from Decorations on clearkwolekr6-17/+36
2015-04-17Fix path detection with --std= parameterest311-2/+2
2015-04-17Fix build for < C++11 since last commitest311-1/+1
2015-04-16Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr17-435/+470
2015-04-16Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot4-9/+9
2015-04-16Mgv5: Fix above/below ground spawn when water level is alteredparamat1-1/+1
2015-04-16Mgv5/v7: Add check for water for deciding biome node stabilityparamat2-2/+2
2015-04-14Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat2-15/+18
2015-04-13Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr5-89/+254
2015-04-13Conf.example: Update, fix and improve mapgen flags docsparamat1-14/+16
2015-04-12Add Spanish comment translation to minetest.desktopngosang1-1/+2
2015-04-12Mgv6: Fix taiga, allow pine tree spawning on snowblocksparamat1-3/+4
2015-04-12Mgv6: Add optional snow biomesparamat2-107/+190
2015-04-11Fix a rare crash case un SendPlayerHPNer'zhul1-1/+5
2015-04-08Document for api functions that rely on current_modname, that it doesn't work...est312-2/+4
2015-04-08Link against shlwapi.lib and unify linker input sources for Windowskwolekr2-9/+8
2015-04-08Fix freetype detectionDmitry Marakasov1-16/+23
2015-04-08Schematics: Prepend mod path to relative schematic filepathskwolekr6-48/+92
2015-04-07TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable messageLoic Blot1-1/+1
2015-04-07Fix missing SQLite3 statement pointer initializationShadowNinja1-1/+3
2015-04-07Cavegen: Remove now unnecessary checks for water, lava, iceparamat3-39/+39
2015-04-07Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest312-3/+3
2015-04-06Change screenshot filename to one likely to work on all modern filesystemsCraig Robbins1-2/+2
2015-04-05TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot2-17/+22
2015-04-05craftdef.cpp: Return 0 after assert to make Clang happyLoic Blot1-0/+4
2015-04-05Fix uninitialized variabled in ConnectionEventLoic Blot1-1/+2
2015-04-05Crafting speedupest313-88/+349
2015-04-05Add reason to kicked log message and use present tenseest311-3/+6
2015-04-03Remove errorstream logging on password changeest311-1/+0
2015-04-03Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin...Loic Blot2-25/+17
2015-04-03Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...Loic Blot3-15/+24
2015-04-02Fix crash caused by null texture in GUI formspec/HUD.Aaron Suen1-1/+6
2015-04-02Fix MSVC error caused by ed10005SmallJoker1-0/+1
2015-04-01Treegen: Add pine tree. Force place trunksparamat2-266/+495
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins72-193/+119
2015-04-01NetworkPacket: reading outside packet is now clearer.Loic Blot2-38/+31