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Server-optimized Minetest 5.6.0
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2016-11-16
Introduce builtin_shared and use it to fix #4778
est31
3
-5
/
+13
2016-11-17
Fix unexplained shader issue (glsl compiler bug??) (#4757)
Rogier-5
3
-6
/
+42
2016-11-15
Lua_api.txt: Naming convention for custom item/entity fields
Wuzzy
1
-2
/
+9
2016-11-15
Mgv7: Add optional floatlands, disabled by default
paramat
4
-68
/
+221
2016-11-14
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
15
-800
/
+81
2016-11-15
Adding particle blend, glow and animation (#4705)
Foghrye4
15
-81
/
+800
2016-11-14
Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2
-15
/
+40
2016-11-13
Install texture_packs.txt to DOCDIR
Yutao Yuan
1
-0
/
+1
2016-11-13
Fix crash when attached object no longer exists
Rogier
1
-2
/
+3
2016-11-12
Add control information to player interacts (#4685)
raymoo
4
-49
/
+76
2016-11-12
Nodeupdate: Remove documentation in lua_api.txt
paramat
1
-5
/
+0
2016-11-12
Halo: Highlight selected face
RealBadAngel
6
-2
/
+39
2016-11-11
Fixed tooltips not resizing with \n (#4766)
lisacvuk
1
-1
/
+1
2016-11-11
Fix incorrect distance computation for visible blocks (#4765)
Rogier-5
2
-8
/
+9
2016-11-10
Fix mob deserialization errors in the client (#4743)
Rogier-5
1
-16
/
+32
2016-11-09
Occlusion culling: Add comments, minor code improvements
paramat
1
-4
/
+9
2016-11-08
Conf.example: Document block_send_optimize_distance
Lars Hofhansl
1
-0
/
+8
2016-11-08
Sky: Draw bottom of the sky box in 'cloudy fog color'
Lars Hofhansl
1
-0
/
+8
2016-11-08
Retrieve mapblocks from the server in a sphere, not a cube
Lars Hofhansl
1
-1
/
+2
2016-11-08
Occlusion culling: Fix 'end offset' distance, half this for centre point
Lars Hofhansl
1
-2
/
+3
2016-11-07
Don't use reduced vertical limits for mapblock send and generation
Lars Hofhansl
1
-10
/
+0
2016-11-07
Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
1
-14
/
+19
2016-11-07
Privileges: Only give singleplayer 4 basic privs
Wuzzy
1
-11
/
+39
2016-11-07
Windows: Add manifest file and set "High DPI Aware" true
adrido
2
-1
/
+17
2016-11-06
MSVC: Generate debug information for release builds (#4674)
SmallJoker
1
-2
/
+2
2016-11-05
Separate optional from required mod dependencies in main menu (#4721)
Wuzzy
3
-17
/
+39
2016-11-05
PlayerSAO saving fix (#4734)
Ner'zhul
4
-17
/
+20
2016-11-05
Fix memory leak in ::safeLoadFile (#4730)
Zeno-
1
-0
/
+3
2016-11-04
Remove unused shader matrices. (#4723)
lhofhansl
5
-24
/
+0
2016-11-04
Cycle directly to nothing shown instead of showing the profiler graph again
lhofhansl
1
-1
/
+1
2016-11-04
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
lhofhansl
4
-10
/
+29
2016-11-02
Add minetest.get_server_uptime() function to Lua API (#4702)
Brandon
4
-0
/
+15
2016-10-31
Add version API
ShadowNinja
6
-12
/
+45
2016-10-31
Lua voxelmanip: Add optional buffer param for 'get param2 data'
paramat
2
-2
/
+10
2016-10-31
Core.rotate_and_place: Remove unused call to get_look_pitch()
Auke Kok
1
-1
/
+0
2016-10-30
Optionally disable optimization that causes underwater and cave rendering gli...
lhofhansl
3
-1
/
+11
2016-10-30
Fix overloading problems mentioned by clang
Loic Blot
6
-34
/
+39
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
18
-335
/
+353
2016-10-30
Rename testsounds/ directory to sounds/ (#1984)
Hugo Locurcio
1
-1
/
+1
2016-10-28
Add missing keyname_to_keycode function (needed on Android)
sfan5
1
-0
/
+5
2016-10-28
Add missing remoteplayer.cpp to Android build
Ner'zhul
1
-0
/
+1
2016-10-27
Add unittests to test player saving/loading (#4679)
Ner'zhul
2
-0
/
+82
2016-10-27
Cleanup
Dániel Juhász
2
-27
/
+23
2016-10-27
Use node lighting for liquid spreading
Dániel Juhász
3
-121
/
+144
2016-10-27
Improved lighting
Dániel Juhász
6
-443
/
+643
2016-10-27
Document item use callbacks (#4668)
raymoo
1
-0
/
+5
2016-10-26
Shaders: Remove special handling for liquids. (#4670)
lhofhansl
2
-18
/
+0
2016-10-25
Adding LuaError on attempt to assign vectors with values out of range
Foghrye4
2
-2
/
+14
2016-10-25
ParticleSpawner: fix offset being added twice
Gael-de-Sailly
1
-2
/
+1
2016-10-25
Windows: dont link to libraries that are already linked by cmake
adrido
1
-9
/
+2
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