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2017-01-26Dungeongen: Fix selection of diagonal corridorsparamat1-1/+1
2017-01-26Dungeons: Add nodebox stairs to desert and sandstone dungeonsparamat2-2/+4
2017-01-27Fix after hardware node coloring (#5114)Dániel Juhász2-6/+6
2017-01-25Dungeongen: Fix out-of-voxelmanip access segfaultparamat1-4/+6
2017-01-25Block spam messages before calling on_chatmessage callbacks (#4805)rubenwardy1-19/+20
2017-01-24Add smooth lighting for all nodesnumber Zero3-129/+396
2017-01-24Wrap to positive degree values (#5106)raymoo1-1/+1
2017-01-24Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan51-0/+2
2017-01-23Zoom FOV: Reduce minimum zoom FOV to 7 degreesparamat3-4/+3
2017-01-23Dungeons: Support nodebox stairs wider than 1 nodeparamat1-8/+16
2017-01-23core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok2-0/+12
2017-01-23Vector: Add vector.sort(a, b): return box edgesAuke Kok2-0/+6
2017-01-23Add hardware node coloring. Includes:Dániel Juhász27-554/+1207
2017-01-22Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b0...sfan51-1/+1
2017-01-21Remove os.exit from the Lua secure sandbox (#5090)Loïc Blot1-1/+0
2017-01-21Add show_statusline_on_connect setting (#5084)Loïc Blot4-2/+10
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot5-16/+14
2017-01-21Fix unknown command message not providing number of cmdsapier1-1/+1
2017-01-21Add Entity get_texture_mod() to Lua APIsapier7-8/+53
2017-01-21Detach the player from entities on death. (#5077)red-0015-14/+16
2017-01-21Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082)Loïc Blot1-7/+3
2017-01-21Do not force deletion of players when mapblock is full (#5081)Loïc Blot1-0/+6
2017-01-20Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)red-00112-17/+2
2017-01-20Add chatcommand unregister and override API (#5076)Elijah Duffy2-0/+22
2017-01-19Fix MSVC build Build broken by 98e36d7SmallJoker2-0/+2
2017-01-18Add particle animation, glowsfan516-78/+311
2017-01-18Add minetest.player_exists() (#5064)rubenwardy2-5/+9
2017-01-18Add search to advanced settings (#4806)rubenwardy1-6/+114
2017-01-17Fix typo in alias for deprecated settexturemodsapier1-1/+1
2017-01-17Improve priv descriptions (#5047)Ezhh1-20/+21
2017-01-17Remove client-side chat prediction. (#5055)red-0014-4/+17
2017-01-16Adjust formspec spacing on the Client tab of the mainmenurubenwardy1-13/+22
2017-01-16Rename ObjectRef methods to be consistent and predictablerubenwardy4-66/+67
2017-01-15Add keyword based search to serverlistred-0018-23/+113
2017-01-15Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier4-7/+16
2017-01-15Documentation: Correct biome heat / humidity noise parametersparamat2-4/+4
2017-01-15Add color names from web page referenced in luaapi docsapier1-0/+7
2017-01-14Only set material flag on rendered meshes (#5023)lhofhansl1-8/+9
2017-01-14Fix build with freetype support disabledsfan51-1/+1
2017-01-14Fix another missing const reported by clang & @sfan5Loic Blot2-2/+2
2017-01-14Fix missing const in ServerActiveObject::getStaticDataLoic Blot1-1/+1
2017-01-13Organize defaultsettings.cppShadowNinja1-112/+107
2017-01-13Main menu tweaksShadowNinja3-10/+9
2017-01-13Optimize SAO getStaticData by using std::string pointer instead of return copyLoic Blot4-12/+14
2017-01-13Cleanup content_sao by factorizing similar code partsRogier2-249/+126
2017-01-13Enable mod security by defaultShadowNinja3-3/+3
2017-01-13Meshes: Make object mesh face shading consistentparamat1-11/+8
2017-01-11Make nametag removable with set_nametag_attributes (#5021)Rui1-2/+1
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot10-13/+22
2017-01-11Performance fix + SAO factorizationRogier8-117/+88