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* Optimize headersPerttu Ahola2012-06-171-0/+1
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* Remove useless debug output (log at info level)Perttu Ahola2012-03-111-3/+0
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* Clean up log messages everywherePerttu Ahola2012-03-111-2/+2
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* Improve debug stack printing interfacePerttu Ahola2011-11-291-1/+34
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* Prevent threadid_t from losing precision when casted on 64bit systemsq662011-08-111-4/+4
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* fixed warnings reported by cppcheckPerttu Ahola2011-04-111-0/+1
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* fixes toward mingw compatibilityPerttu Ahola2011-02-101-1/+1
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* local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola2011-02-081-0/+2
| | | | ipv6 address sometimes which is not supported)
* backing up some stuffPerttu Ahola2011-01-261-0/+5
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-3/+0
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-271-0/+30
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* some work-in-progressPerttu Ahola2010-12-221-9/+1
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* license stuff (more to come)Perttu Ahola2010-11-291-1/+17
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* Windows bug fixesPerttu Ahola2010-11-291-6/+5
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* Initial filesPerttu Ahola2010-11-271-0/+189