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2013-11-23Translated using Weblate (Czech)Jakub Vaněk1-13/+12
2013-11-23Translated using Weblate (Czech)Frantisek Simorda1-6/+5
2013-11-23Translated using Weblate (Spanish)Pablo Lezaeta1-1/+1
2013-11-23Translated using Weblate (Czech)Heisenberg CZE1-3/+3
2013-11-23Translated using Weblate (Spanish)Pablo Lezaeta1-41/+46
2013-11-23Translated using Weblate (Czech)Petr Hála1-14/+15
2013-11-23Translated using Weblate (Czech)Heisenberg CZE1-7/+7
2013-11-23Translated using Weblate (Czech)Heisenberg CZE1-129/+141
2013-11-23Translated using Weblate (Czech)Petr Hála1-88/+97
2013-11-23Fix invalid escape sequence in database migration codeKahrl1-1/+1
2013-11-23Prevent enabling Shaders if Direct3D is usedSfan51-1/+6
2013-11-23Fix crash when pressing Enter key in formspec menuKahrl1-7/+8
2013-11-21Fix usage of 'minetest' where 'engine' was intendedShadowNinja1-2/+2
2013-11-21Fix possible implicit conversion of NULL to std::stringkwolekr1-1/+3
2013-11-21LuaVoxelManip: Update parameter index of set_lighting()kwolekr1-2/+2
2013-11-21Mapgen V6: Respect water_level settingkwolekr1-2/+2
2013-11-19Fix modmanager screenshot pathBlockMen1-1/+1
2013-11-18fix gettext compile issues under win32MetaDucky1-1/+1
2013-11-17Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr3-1/+17
2013-11-17Increase liquid_loop_max to 10000 againPilzAdam2-2/+2
2013-11-17Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...Perttu Ahola1-23/+60
2013-11-17Fix Result of processed Request was written to invalid (non existent) ResultQ...sapier3-86/+92
2013-11-17Add missing RequestQueue docsapier1-0/+7
2013-11-17Fix multicaller support in RequestQueuesapier4-43/+44
2013-11-17Do the same for LevelDB interfacekwolekr2-61/+74
2013-11-17Handle blank blocks in databasekwolekr1-85/+96
2013-11-17Revert "Don't use msvc libs for mingw build"kwolekr1-1/+1
2013-11-17Replace print()s with minetest.log() in builtinPilzAdam3-6/+6
2013-11-17Prevent shaders from being created when disabledkwolekr1-11/+15
2013-11-17Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...sapier1-0/+5
2013-11-17Don't use msvc libs for mingw buildsapier1-1/+1
2013-11-17Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2-5/+5
2013-11-17Actually fix weatherkwolekr6-40/+44
2013-11-16Fix invalid listname and listsize not handled correctly in set_sizesapier3-3/+21
2013-11-16fixed array limit check when reading Lua specialtiles tableMetaDucky1-1/+1
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja19-323/+423
2013-11-14Fix formspec background padding when clippedBlockMen1-2/+2
2013-11-14Improved default settings for floatland perlin noise 1. Larger, more detailed...proller1-1/+1
2013-11-12Fix compiling with 32bit MinGWSfan51-1/+1
2013-11-11Fix invalid usage of temporary object in mainmenu json conversionsapier1-12/+16
2013-11-11Disable localization workaround in serversapier1-1/+9
2013-11-11Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier17-109/+313
2013-11-10Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier4-16/+129
2013-11-10Fix spaces float islands codeproller1-46/+41
2013-11-10FIxed floating isle generation at chunk boundaries0gb.us1-44/+46
2013-11-09Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr1-0/+2
2013-11-09Add BlockMen to core dev listPilzAdam1-0/+1
2013-11-09Fix game buttons not beeing 48x48sapier1-7/+8
2013-11-09Fix crash updating gametype without gamesapier1-2/+3
2013-11-08Fix typo in lua_api.txtPilzAdam1-1/+1