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* Make players check inventory modification properlyShadowNinja2014-10-011-0/+1
* Simplify player modification checksShadowNinja2014-10-011-2/+2
* Split settings into seperate source and header filesShadowNinja2014-09-211-21/+12
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-011-10/+29
* Make player files saving againSmallJoker2014-06-291-0/+1
* Store the maximum player file tries in a constantShadowNinja2014-06-231-1/+1
* Only try to load from possible player filesShadowNinja2014-06-231-26/+15
* Only keep players loaded while they're connectedShadowNinja2014-06-231-164/+67
* Fix race condition on accessing m_time_of_day_speed causing day night race on...sapier2014-06-231-3/+25
* Speedup attachement handling by replacing vector search by direct array acces...sapier2014-06-231-4/+6
* Remove liquid_finite and weatherproller2014-04-181-1/+0
* Fix all warnings reported by clangSfan52014-04-151-3/+2
* Fix merge mistake when rebasing for PR #1169Ciaran Gultnieks2014-03-241-2/+1
* Remove goto from Environment::removePlayerSelat2014-03-121-10/+8
* Update ABM object counts when triggers add objectsCiaran Gultnieks2014-03-091-16/+33
* Stop wasting time in abm - performance improvementCiaran Gultnieks2014-03-061-23/+23
* Fix for unloaded but active block problemCiaran Gultnieks2014-03-021-0/+8
* ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr2014-02-091-7/+2
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-011-1/+5
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-131-1/+2
* Add forceloadingNovatux2014-01-111-1/+1
* Make line_of_sight return blocking node positionstujones112013-12-121-1/+4
* Add minetest.swap_nodeNovatux2013-11-301-0/+5
* Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...Perttu Ahola2013-11-171-23/+60
* Actually fix weatherkwolekr2013-11-171-10/+0
* Fix object duplication bug (at least in the most reproducible UFO case)Perttu Ahola2013-10-171-0/+41
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-161-0/+11
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-22/+14
* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-131-17/+18
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-111-1/+0
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-061-4/+5
* Change large amount of objects to be configurable via a setting in minetest.c...Novatux2013-08-041-3/+3
* Fix anticheatPerttu Ahola2013-08-031-1/+2
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-11/+29
* Fix many formspec menu bugssapier2013-07-071-1/+1
* Dont write player files all the timePilzAdam2013-06-281-0/+3
* Print playername when failing to read playerfile and ignore files starting wi...PilzAdam2013-06-221-4/+4
* Add drowningPilzAdam2013-06-191-1/+39
* Show number of objects in client environment in profiler (F6)Kahrl2013-06-181-0/+2
* Play player_damage.ogg when recieving damage and additionally play player_fal...PilzAdam2013-06-121-1/+5
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-031-0/+39
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-15/+15
* Fix lava damage on player's upper bodykwolekr2013-05-191-1/+1
* Fix nearly all warningskwolekr2013-05-191-6/+0
* fix static data not beeing stored correctly on deactivationsapier2013-05-061-9/+8
* Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier2013-04-241-12/+14
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-061-0/+23
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-051-1/+1
* Closed add object <-> object collision handlingsapier2013-03-281-1/+1
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-207/+191