Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | random comment updates | Perttu Ahola | 2011-04-30 | 1 | -1/+1 | |
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* | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | 2011-04-23 | 1 | -2/+2 | |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 | 1 | -30/+148 | |
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* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 | 1 | -0/+4 | |
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* | changed server to do object management at longer intervals (0.5s) | Perttu Ahola | 2011-04-10 | 1 | -186/+190 | |
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* | Made environment to not consider disconnected players when dealing with ↵ | Perttu Ahola | 2011-04-10 | 1 | -0/+15 | |
| | | | | ActiveObjects | |||||
* | Map generation is now properly threaded and doesn't block block placement ↵ | Perttu Ahola | 2011-04-10 | 1 | -1/+1 | |
| | | | | and other stuff. | |||||
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 | 1 | -6/+6 | |
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* | new-style rats are now generated in the map | Perttu Ahola | 2011-04-10 | 1 | -2/+13 | |
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* | fixed a bit | Perttu Ahola | 2011-04-10 | 1 | -0/+7 | |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | 1 | -6/+31 | |
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* | new object system | Perttu Ahola | 2011-04-10 | 1 | -16/+192 | |
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* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 | 1 | -4/+26 | |
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* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 | 1 | -1/+2 | |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | |||||
* | Removed lua stuff | Perttu Ahola | 2011-04-03 | 1 | -28/+5 | |
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* | fixed a possible infinite loop in ClientEnvironment (dtime counter getting ↵ | Perttu Ahola | 2011-02-24 | 1 | -1/+11 | |
| | | | | so small that it doesn't increment the value) | |||||
* | updated scripting api a bit | Perttu Ahola | 2011-02-23 | 1 | -3/+23 | |
| | | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | |||||
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 | 1 | -19/+62 | |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 | 1 | -10/+39 | |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 | 1 | -195/+648 | |
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* | added sneaking/crouching and changelog | Perttu Ahola | 2011-02-14 | 1 | -3/+8 | |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -2/+2 | |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 | 1 | -20/+23 | |
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* | mapgen tweaking | Perttu Ahola | 2011-02-06 | 1 | -2/+2 | |
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* | This map generator is starting to look pretty good now... also, disabled ↵ | Perttu Ahola | 2011-02-01 | 1 | -1/+2 | |
| | | | | loading player position from disk because map is regenerated always. | |||||
* | Commented out some debug output about saving players on server. | Perttu Ahola | 2011-01-29 | 1 | -11/+13 | |
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* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 | 1 | -0/+181 | |
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* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 | 1 | -2/+9 | |
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* | fixed erroneus handling of many players with no peer existing at same time | Perttu Ahola | 2011-01-18 | 1 | -1/+2 | |
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* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 | 1 | -2/+2 | |
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* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 | 1 | -1/+1 | |
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* | Players are left on server while server is running. No passwords yet. | Perttu Ahola | 2011-01-15 | 1 | -0/+33 | |
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* | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 | 1 | -1/+1 | |
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* | some work-in-progress | Perttu Ahola | 2010-12-22 | 1 | -4/+15 | |
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* | added dedicated server build without irrlicht | Perttu Ahola | 2010-12-19 | 1 | -1/+8 | |
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* | day/night working client side | Perttu Ahola | 2010-12-19 | 1 | -10/+12 | |
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* | before daynight mesh cache | Perttu Ahola | 2010-12-18 | 1 | -1/+22 | |
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* | working nicely | Perttu Ahola | 2010-12-13 | 1 | -2/+2 | |
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* | better water | Perttu Ahola | 2010-11-30 | 1 | -1/+18 | |
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* | license stuff | Perttu Ahola | 2010-11-29 | 1 | -0/+19 | |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | |||||
* | Initial files | Perttu Ahola | 2010-11-27 | 1 | -0/+206 | |