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Server-optimized Minetest 5.6.0
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2014-08-14
Fix mainmenu game initialisation
BlockMen
1
-0
/
+5
2014-08-14
Make faces shading correct for all possible modes.
RealBadAngel
2
-17
/
+17
2014-08-10
Move #includes from version.h to version.cpp
Kahrl
3
-13
/
+17
2014-08-05
Formspec escape fixed seen in world creation menu
ShadowNinja
1
-0
/
+1
2014-08-05
Disable preload_item_visuals by default
ShadowNinja
1
-1
/
+1
2014-07-29
Fix issue 1527
Craig Robbins
1
-34
/
+34
2014-07-29
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMa...
sfan5
5
-40
/
+67
2014-07-29
Rework texture generating code, add texture grouping via ( ... )
sfan5
4
-229
/
+233
2014-07-25
Don't include cmake_config_githash.h into files that don't need it
sfan5
3
-7
/
+5
2014-07-24
Dont display interior of glasslike_framed node when its not defined.
RealBadAngel
1
-1
/
+1
2014-07-24
Allow full circle rotation with 2degs step for plantlike drawtype.
RealBadAngel
1
-2
/
+2
2014-07-22
Add rotation for plantlike drawtype.
RealBadAngel
1
-2
/
+2
2014-07-20
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
RealBadAngel
1
-2
/
+2
2014-07-19
Remove vector assertions
ShadowNinja
1
-21
/
+0
2014-07-17
Speedup mapblock_mesh
RealBadAngel
4
-100
/
+114
2014-07-17
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
RealBadAngel
1
-2
/
+2
2014-07-17
Fix texture hack in fences.
RealBadAngel
1
-9
/
+4
2014-07-16
Fix error handling on inconsistent client ready message
sapier
2
-3
/
+13
2014-07-16
Make tooltip_show_delay=0 work
Zefram
1
-4
/
+6
2014-07-16
Permit non-integer sizes for item_image[]
Zefram
1
-2
/
+2
2014-07-16
Fix indexing error in timer processing
Zefram
1
-1
/
+5
2014-07-16
Fix flipped textures for drawtype "glasslike"
sapier
1
-4
/
+4
2014-07-16
Add srollbar formspec element
sapier
5
-50
/
+222
2014-07-16
Fix android build after removal of indev and math mapgen
sapier
1
-2
/
+0
2014-07-13
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
Novatux
1
-1
/
+1
2014-07-12
Move MapBlock (de)serializing code out of Database class
sfan5
12
-494
/
+120
2014-07-12
Remove proller from credits
proller
1
-1
/
+0
2014-07-12
Remove indev mapgen
proller
6
-529
/
+2
2014-07-12
Remove math mapgen
proller
7
-444
/
+1
2014-07-07
Update default control documentation
BlockMen
1
-4
/
+23
2014-07-07
Switch back repository to dev-mode after 0.4.10 release.
sapier
1
-1
/
+1
2014-07-07
Faces shading fixes
RealBadAngel
3
-99
/
+27
2014-07-07
Don't copy back already generated blocks on map generation
kwolekr
2
-7
/
+8
2014-07-07
Don't unload blocks if save failed
kwolekr
11
-68
/
+109
2014-07-07
Fix regression in leveldb backend
sapier
1
-3
/
+3
2014-07-06
Update version numbers for 0.4.10
sapier
3
-4
/
+4
2014-07-06
Fix client crash on deletion of an object the clients localplayer is attached to
sapier
1
-1
/
+8
2014-07-06
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock...
sapier
4
-17
/
+20
2014-07-06
Improve error reporting in leveldb backend
sfan5
1
-8
/
+13
2014-07-06
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f...
Perttu Ahola
1
-0
/
+4
2014-07-06
Fix errors/warnings reported by valgrind
sfan5
4
-32
/
+32
2014-07-06
Fix memory leak in EmergeManager
PilzAdam
1
-0
/
+5
2014-07-06
Fix warnings reported by clang
sfan5
5
-16
/
+8
2014-07-05
Fix typos in doc/lua-api.txt
sfan5
1
-83
/
+82
2014-07-05
Remove FPS from being next to the version string
Perttu Ahola
1
-2
/
+1
2014-07-05
Fix typo in doc/lua_api.txt
Kahrl
1
-1
/
+1
2014-07-02
Fix memory leaks in GenericCAO, ShaderSource and Player classes
sapier
3
-3
/
+8
2014-07-02
Fix inversion of full_punch_interval
Novatux
1
-1
/
+1
2014-06-30
Move master server to seperate repository
ShadowNinja
6
-564
/
+0
2014-06-30
Fix regression in light calculation
sapier
1
-1
/
+4
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