Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Change i++ to ++i | David Jones | 2015-08-25 | 1 | -1/+1 |
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* | Settings: pass name to callbacks by reference | est31 | 2015-07-09 | 1 | -1/+2 |
| | | | | Spare some copies. | ||||
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 | 1 | -1/+0 |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | ||||
* | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | 2015-03-07 | 1 | -8/+8 |
| | | | | NDEBUG is defined), replace those usages with persistent alternatives | ||||
* | Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵ | gregorycu | 2015-01-25 | 1 | -13/+13 |
| | | | | callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe | ||||
* | Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵ | Craig Robbins | 2015-01-25 | 1 | -1/+1 |
| | | | | | | (8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036. | ||||
* | Make the GameGlobalShaderConstantSetter use the settings callback (8% perf ↵ | gregorycu | 2015-01-23 | 1 | -1/+1 |
| | | | | | | improvement in game loop) Amend the settings callback to support userdata | ||||
* | FontEngine: Don't use file extension to check font file compatibility | kwolekr | 2014-12-29 | 1 | -7/+1 |
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* | Fix MSVC compiling warnings and remove an unused texture | SmallJoker | 2014-12-12 | 1 | -2/+1 |
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* | Fix segfault at exit caused by non grabbed font | Kahrl | 2014-11-30 | 1 | -0/+1 |
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* | Make hud use fontengine too | sapier | 2014-11-30 | 1 | -4/+2 |
| | | | | | Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often | ||||
* | Implement proper font handling | sapier | 2014-11-30 | 1 | -0/+463 |