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Server-optimized Minetest 5.6.0
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game.cpp
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Author
Age
Files
Lines
...
*
Fix server sending stuff before textures have been sent
Perttu Ahola
2012-01-02
1
-1
/
+9
*
Extend load screen maximum time
Perttu Ahola
2011-12-11
1
-1
/
+1
*
Show infotext for unknown nodes
Perttu Ahola
2011-12-03
1
-0
/
+8
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
1
-258
/
+306
*
Print errors from local log to chat
Perttu Ahola
2011-11-29
1
-1
/
+11
*
Add IDropAction and related stuff
Kahrl
2011-11-29
1
-2
/
+12
*
Make object hit delay smaller for fun; actually it should be roughly zero and...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
When digging a node, don't switch to punching an object without raising button
Perttu Ahola
2011-11-29
1
-1
/
+6
*
Remove #include <content_mapnode.h> from game.cpp
Perttu Ahola
2011-11-29
1
-2
/
+0
*
Improve loading screen and protocol
Perttu Ahola
2011-11-29
1
-33
/
+77
*
Fix flowing water being always opaque
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Better node texture generation
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Properly update textures in node definitions
Perttu Ahola
2011-11-29
1
-31
/
+40
*
Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
1
-2
/
+2
*
Move tool definitions to script
Perttu Ahola
2011-11-29
1
-3
/
+0
*
Tool definition transfer to client
Perttu Ahola
2011-11-29
1
-0
/
+5
*
Make fence post selection box smaller and create code to allow node placement...
Perttu Ahola
2011-11-29
1
-11
/
+55
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-22
/
+25
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-8
/
+35
*
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Generic NodeMetadata text input
Perttu Ahola
2011-11-29
1
-15
/
+8
*
Generalize selection boxes
Perttu Ahola
2011-11-29
1
-148
/
+38
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
1
-5
/
+6
*
occlusion culling fix, a little reshaping of map rendering for more useful pr...
Perttu Ahola
2011-11-02
1
-8
/
+32
*
Try to tune fog to work well on high-end machines also
Perttu Ahola
2011-10-18
1
-3
/
+8
*
Tune map rendering and related diagnostics
Perttu Ahola
2011-10-18
1
-2
/
+4
*
Fix client profiler print interval
Perttu Ahola
2011-10-18
1
-1
/
+1
*
F2 toggles profiler display in client
Perttu Ahola
2011-10-17
1
-6
/
+31
*
Display RTT (round trip time, ping) on client status text
Perttu Ahola
2011-10-17
1
-2
/
+3
*
Add some rendering statistics to profiler
Perttu Ahola
2011-10-17
1
-0
/
+1
*
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
1
-1
/
+1
*
Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
1
-0
/
+2
*
Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
1
-1
/
+2
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
1
-45
/
+46
*
Handle death and respawn better
Perttu Ahola
2011-10-15
1
-22
/
+89
*
Improve mobv2
Perttu Ahola
2011-10-15
1
-6
/
+13
*
mobv2
Perttu Ahola
2011-10-15
1
-116
/
+69
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
1
-21
/
+29
*
Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...
Perttu Ahola
2011-09-26
1
-50
/
+51
*
Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-21
1
-0
/
+8
*
Digging animation
Kahrl
2011-09-20
1
-4
/
+7
*
Added sprite extruder
Kahrl
2011-09-19
1
-58
/
+12
*
Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-15
1
-10
/
+2
*
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
1
-4
/
+5
*
attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
1
-0
/
+55
|
\
|
*
Display which tool the player is holding
JacobF
2011-09-07
1
-1
/
+59
*
|
Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
1
-1
/
+1
*
|
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
1
-181
/
+24
*
|
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
1
-8
/
+8
|
/
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