aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * changed GUI to indicate Minetest ΔNils Dagsson Moskopp2011-07-171-1/+1
|
* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-141-28/+110
|\ | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * made screen go slightly blue when underwaterPerttu Ahola2011-07-011-0/+7
| |
| * made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-271-1/+1
| |
| * Made the initial loading screen slightly more alivePerttu Ahola2011-06-261-25/+52
| |
| * added screenshot key F12 (from spongie)Perttu Ahola2011-06-261-0/+19
| |
| * reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-261-1/+11
| | | | | | | | doing it
| * added and commented out some debug outputPerttu Ahola2011-06-261-0/+15
| |
| * even more code refactoringPerttu Ahola2011-06-261-1/+5
| |
* | + farmesh config optionsJiří Procházka2011-07-111-7/+1
| |
* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-261-0/+37
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| * + rail block bounding boxNils Dagsson Moskopp2011-06-081-0/+37
| |
| * fast_move and free_move can now be toggledteddydestodes2011-05-291-0/+22
| |
* | Hand-picked Mac OSX cursor and bundle path fixes from ↵Perttu Ahola2011-06-181-2/+8
| | | | | | | | https://bitbucket.org/toabi/minetest-mac
* | farmesh render range is now dynamicPerttu Ahola2011-06-181-10/+10
| |
* | farmesh is now usable.Perttu Ahola2011-06-181-8/+16
| |
* | modified health bar a bitPerttu Ahola2011-06-181-2/+2
| |
* | enabled word wrap in chatPerttu Ahola2011-06-181-3/+3
| |
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-181-1/+0
| |
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-181-53/+34
| |
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-181-2/+11
| |
* | added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola2011-06-171-0/+26
| | | | | | | | and J)
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-171-0/+3
| | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp}
* | Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola2011-06-071-3/+39
| | | | | | | | and not suitable for real use yet, and might never be.
* | Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-311-0/+19
| |
* | invert_mouse config optionPerttu Ahola2011-05-291-0/+4
| | | | | | | | | | --HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-2/+3
|/ | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* when pause menu is activated, move mouse cursor on top of the disconnect ↵Perttu Ahola2011-05-241-0/+3
| | | | button, for convenience.
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-221-0/+8
| | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* fixed a small memory leak in game.cppPerttu Ahola2011-05-211-0/+5
|
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-211-19/+19
| | | | texture_path setting.
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-3/+16
|
* Don't say 'Creating server and client' if the server is remote, so not being ↵Ciaran Gultnieks2011-05-191-1/+2
| | | | created
* fixed an "unused variable" warningPerttu Ahola2011-05-151-1/+1
|
* removed a leftover debug printPerttu Ahola2011-05-141-2/+2
|
* Added key configuration in the configuration file.Perttu Ahola2011-05-141-15/+16
|
* Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-061-16/+40
|
* random comment updatesPerttu Ahola2011-04-301-3/+3
|
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-291-9/+57
|
* Tweaked clouds a bitPerttu Ahola2011-04-291-1/+1
|
* added simple skyboxPerttu Ahola2011-04-291-8/+10
|
* added cloudsPerttu Ahola2011-04-291-9/+26
|
* Optimized smooth lighting calculation codePerttu Ahola2011-04-241-0/+11
|
* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵Perttu Ahola2011-04-241-4/+4
| | | | lighting"
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-241-2/+23
|
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-231-0/+1975