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* Bugfix: Update formname on showing new formspec while already one shownsapier2013-05-261-2/+11
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-261-2/+2
* Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam2013-05-241-3/+28
* Add a little animation when changing the wielded itemPilzAdam2013-05-201-1/+1
* Fix regression of world loading caused by 81c863ackwolekr2013-05-191-2/+2
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-131-1/+2
* Add progress bar to item visuals preloadingZeg92013-05-131-1/+1
* Fix memory leak by dropping skyPilzAdam2013-05-101-0/+2
* Add clouds to all loading screens and better progress handlingZeg92013-05-101-61/+127
* Add progress bar and clouds to loading screenZeg92013-05-081-18/+69
* Don't predict placement of nodes if they would replace a non buildable_to nodeShadowNinja2013-05-031-0/+2
* Predict wallmounted param2 during node placement prediction.Kahrl2013-05-031-44/+68
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-251-12/+3
* Added support to disable built-in HUD elementsDiego Martínez2013-04-241-3/+12
* Added offset support for HUD itemsDiego Martínez2013-04-231-0/+6
* Added support for alignment in HUD itemsDiego Martínez2013-04-231-0/+6
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-181-428/+88
* Lua HUDJonathon Anderson2013-04-181-2/+259
* addon extended resource accountingsapier2013-04-071-0/+16
* replace Server smart pointer with conventional one to gain control over dtor ...sapier2013-04-071-3/+19
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-1/+1
* Add different place sound for nodesPilzAdam2013-03-291-5/+3
* Allow spawning particles from the server, from luaJeija2013-03-231-2/+47
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-2/+2
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add sound volume controls to ingame menuRealBadAngel2013-02-231-0/+8
* Disable placement prediction for nodes that use on_rightclickJeija2013-02-191-1/+2
* Enable multiline signsPilzAdam2013-02-121-1/+1
* Place block when holding sneak while right-clicking nodes with formspecJeija2013-01-281-2/+5
* Bugfix: else repeat_rightclick_timer = 0;PilzAdam2013-01-141-0/+2
* Add particlesJeija2013-01-141-0/+22
* Disable all HP handling if enable_damage is falsePilzAdam2013-01-071-1/+2
* Fix buttons not working for Lua-triggered formspecssapier2013-01-071-1/+10
* Fix typo doubletab -> doubletapPilzAdam2013-01-041-2/+2
* Switch to fly mode if spacebar is doubleclickedPilzAdam2013-01-041-0/+35
* Repeated right clicking when holding the right mouse buttonJeija2013-01-041-1/+8
* Adjust the maximum alpha of the red hurt screenPilzAdam2013-01-031-1/+1
* Tilt camera on player damage (tweaked by PilzAdam)Jeija2013-01-031-0/+23
* Replace constant red hurt screen with fade out redPilzAdam2013-01-021-10/+8
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-021-0/+48
* Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno2012-12-271-3/+14
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-111-0/+17
* Update GUI textsPerttu Ahola2012-12-061-2/+2
* draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser2012-12-061-5/+6
* Smooth day-night transitionsPerttu Ahola2012-12-021-2/+1
* Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola2012-12-021-7/+11
* Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-021-1/+51
* ShaderSource and silly example shadersKahrl2012-12-021-2/+13
* On-demand item meshes and texturesPerttu Ahola2012-12-021-3/+4