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Server-optimized Minetest 5.6.0
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game.cpp
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Age
Files
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...
*
Add mouse_sensitivity option
Esteban I. Ruiz Moreno
2013-05-13
1
-1
/
+2
*
Add progress bar to item visuals preloading
Zeg9
2013-05-13
1
-1
/
+1
*
Fix memory leak by dropping sky
PilzAdam
2013-05-10
1
-0
/
+2
*
Add clouds to all loading screens and better progress handling
Zeg9
2013-05-10
1
-61
/
+127
*
Add progress bar and clouds to loading screen
Zeg9
2013-05-08
1
-18
/
+69
*
Don't predict placement of nodes if they would replace a non buildable_to node
ShadowNinja
2013-05-03
1
-0
/
+2
*
Predict wallmounted param2 during node placement prediction.
Kahrl
2013-05-03
1
-44
/
+68
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
1
-12
/
+3
*
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
1
-3
/
+12
*
Added offset support for HUD items
Diego Martínez
2013-04-23
1
-0
/
+6
*
Added support for alignment in HUD items
Diego Martínez
2013-04-23
1
-0
/
+6
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
1
-428
/
+88
*
Lua HUD
Jonathon Anderson
2013-04-18
1
-2
/
+259
*
addon extended resource accounting
sapier
2013-04-07
1
-0
/
+16
*
replace Server smart pointer with conventional one to gain control over dtor ...
sapier
2013-04-07
1
-3
/
+19
*
unkn own block -> unkn own node
khonkhortisan
2013-04-05
1
-1
/
+1
*
Add different place sound for nodes
PilzAdam
2013-03-29
1
-5
/
+3
*
Allow spawning particles from the server, from lua
Jeija
2013-03-23
1
-2
/
+47
*
Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
1
-2
/
+2
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Add sound volume controls to ingame menu
RealBadAngel
2013-02-23
1
-0
/
+8
*
Disable placement prediction for nodes that use on_rightclick
Jeija
2013-02-19
1
-1
/
+2
*
Enable multiline signs
PilzAdam
2013-02-12
1
-1
/
+1
*
Place block when holding sneak while right-clicking nodes with formspec
Jeija
2013-01-28
1
-2
/
+5
*
Bugfix: else repeat_rightclick_timer = 0;
PilzAdam
2013-01-14
1
-0
/
+2
*
Add particles
Jeija
2013-01-14
1
-0
/
+22
*
Disable all HP handling if enable_damage is false
PilzAdam
2013-01-07
1
-1
/
+2
*
Fix buttons not working for Lua-triggered formspecs
sapier
2013-01-07
1
-1
/
+10
*
Fix typo doubletab -> doubletap
PilzAdam
2013-01-04
1
-2
/
+2
*
Switch to fly mode if spacebar is doubleclicked
PilzAdam
2013-01-04
1
-0
/
+35
*
Repeated right clicking when holding the right mouse button
Jeija
2013-01-04
1
-1
/
+8
*
Adjust the maximum alpha of the red hurt screen
PilzAdam
2013-01-03
1
-1
/
+1
*
Tilt camera on player damage (tweaked by PilzAdam)
Jeija
2013-01-03
1
-0
/
+23
*
Replace constant red hurt screen with fade out red
PilzAdam
2013-01-02
1
-10
/
+8
*
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2013-01-02
1
-0
/
+48
*
Add selectionbox_color, crosshair_color, and crosshair_alpha options
Esteban I. Ruiz Moreno
2012-12-27
1
-3
/
+14
*
Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-11
1
-0
/
+17
*
Update GUI texts
Perttu Ahola
2012-12-06
1
-2
/
+2
*
draw gui later. this fixes the hotbar disappearing while rendering to texture.
Jürgen Doser
2012-12-06
1
-5
/
+6
*
Smooth day-night transitions
Perttu Ahola
2012-12-02
1
-2
/
+1
*
Handle day-night transition in shader and make light sources brighter when sh...
Perttu Ahola
2012-12-02
1
-7
/
+11
*
Implement a global shader parameter passing system and useful shaders
Perttu Ahola
2012-12-02
1
-1
/
+51
*
ShaderSource and silly example shaders
Kahrl
2012-12-02
1
-2
/
+13
*
On-demand item meshes and textures
Perttu Ahola
2012-12-02
1
-3
/
+4
*
Merge support for anaglyph stereo
PilzAdam
2012-12-01
1
-0
/
+70
|
\
|
*
Anaglyph stereo support, created by xyz
MirceaKitsune
2012-11-13
1
-0
/
+70
*
|
Make dragged itemstack following the mouse cursor much smoother
Jürgen Doser
2012-11-30
1
-2
/
+2
*
|
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
1
-0
/
+16
|
/
*
Reorganize ClientMap rendering code for a bit more performance
Perttu Ahola
2012-09-04
1
-1
/
+16
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