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* Use mathematical function to determine yaw directionsfan52016-07-051-14/+3
* Remove top left minetest watermarkest312016-07-031-7/+4
* Initial Gamepad supportest312016-06-031-57/+108
* Input related generalisationsest312016-06-031-150/+143
* Add colored text (not only colored chat).Ekdohibs2016-05-311-29/+24
* Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade92016-05-311-1/+13
* Tell irrlicht if we handle a key or not.est312016-05-261-1/+22
* Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs2016-04-241-3/+5
* Add option to disable entity selectionboxes. (#3992)TriBlade92016-04-141-1/+4
* Fix connected nodes' selection boxes.Auke Kok2016-03-211-3/+47
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-121-2/+5
* Add Android chat formShadowNinja2016-03-021-10/+29
* Unlock cursor when opening consoleShadowNinja2016-03-021-2/+1
* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-021-50/+19
* Fix getting pointed nodeRealBadAngel2016-02-221-59/+77
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-211-14/+9
* Move object nametags to cameraRealBadAngel2016-02-181-0/+1
* Use proper variable types for uniform sampler layersRealBadAngel2016-02-141-3/+6
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-081-53/+70
* Show infotext with description for item entitiesRealBadAngel2016-01-181-2/+5
* New 3D Mode: PageflipDalai Felinto2016-01-091-0/+4
* Fix client crashing when connecting to serverest312015-12-301-1/+1
* shutdown when requested from lua in singleplayer tooest312015-12-291-1/+3
* Android: Implement Autohiding button bars to cleanup screenSapier2015-12-181-2/+2
* Android: Fix pressed buttons not beeing cleared on opening menuSapier2015-12-171-7/+10
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-021-0/+12
* Add a status text for autorunAmaz2015-11-151-3/+12
* Add support for audio feedback if placing node failedBlockMen2015-11-071-1/+5
* Speed up saving of profiling data by 27xgregorycu2015-11-021-3/+3
* WoW-style AutorunDuane Robertson2015-10-291-0/+7
* Fix on_rightclick() being called directly after placing nodeBlockMen2015-10-241-5/+4
* Remove wstrgettextest312015-10-181-32/+32
* Refactor loggingShadowNinja2015-10-141-3/+2
* Hide minimap if it has been disabled by serverest312015-09-011-0/+3
* Change i++ to ++iDavid Jones2015-08-251-7/+7
* minimap: Add ability to disable from serverkwolekr2015-08-131-37/+48
* game.cpp: Update cached settingsest312015-08-131-13/+52
* Optional reconnect functionalityest312015-07-231-10/+16
* Fix relief mapping issuesRealBadAngel2015-07-161-9/+5
* Make serialization error message translatableKahrl2015-07-141-3/+7
* Settings: pass name to callbacks by referenceest312015-07-091-1/+1
* Use UTF-8 instead of narrowest312015-07-081-29/+29
* Clean-up Minimap codekwolekr2015-07-081-1/+2
* Add minimap featureRealBadAngel2015-06-271-3/+67
* Make attached objects visible in 3rd person viewest312015-06-201-0/+1
* Use utf-8 in formspecsIlya Zhuravlev2015-06-131-1/+2
* (Android) Only simulate holding down fast key if fast_move is toggled to trueCraig Robbins2015-05-291-5/+30
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-12/+14
* ANDROID: Do not limit situations where fast is enabledCraig Robbins2015-05-151-10/+3
* Fix connection speed unit namesShadowNinja2015-05-061-3/+3