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2017-07-15CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy9-108/+3
2017-07-15Sneak: Stripped down versionSmallJoker2-231/+176
2017-07-14Remove remaining modstore code (#6120)Elijah Duffy14-1241/+1
2017-07-14Dont search for locale folders if gettext is disabled (#6133)adrido1-1/+1
2017-07-11Advanced settings: Reformat noise parameter format exampleparamat1-2/+3
2017-07-11Biomes/decorations/ores: Make relative to 'water_level' settingparamat14-43/+90
2017-07-11Add 'plantlike_rooted' drawtypenumber Zero9-121/+193
2017-07-07Mapgen Carpathian: Add lava_depth parametervlapsley4-2/+13
2017-07-07Expose getPointedThing to LuaDániel Juhász25-313/+671
2017-07-06Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley9-0/+725
2017-07-05Fog effect when camera is inside cloudBen Deutsch7-30/+84
2017-07-04Treegen: Fix s16 overflow warning (#6082)Vincent Glize1-7/+4
2017-07-04Main Menu: Allow copying directories from non-Minetest locations (#6095)Elijah Duffy1-2/+1
2017-07-04Camera: Arm inertia code cleanup (#6094)kilbith2-44/+32
2017-07-02Fix crash due to missing pointer validationLoic Blot1-4/+4
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot13-52/+37
2017-07-02Camera: Improve arm inertiaJean-Patrick Guerrero2-33/+52
2017-07-02Dungeons: Add setting to prevent projecting dungeonsparamat4-2/+14
2017-07-01Include TILE_MATERIAL_OPAQUE in shaders header (#6086)stujones111-1/+1
2017-07-01C++11 cleanup inventorymanager (#6077)Vincent Glize4-168/+111
2017-07-01Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'stujones113-27/+35
2017-06-30Create a filesystem abstraction layer for CSM and only allow accessing files ...red-00124-101/+230
2017-06-30Mapgen: Remove unnecessary 'this->' from constructors (#6069)Paramat6-63/+63
2017-06-29Change the server description after a search (#6074)Vincent Glize1-0/+1
2017-06-28Mgv7: Fix undefined 'float_mount_height'paramat1-0/+1
2017-06-27Fix for empty key/value when reading item string with wear but no metadata (#...Jesse McDonald1-10/+12
2017-06-27Fix msvc annoyances (#5963)adrido10-19/+24
2017-06-27Fix arm inertia limit casekilbith1-4/+8
2017-06-26Fix undefined behaviour in arm movement when dividing by zeroLoic Blot1-6/+11
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot50-1567/+1568
2017-06-26Fix Camera::add_arm_inertia -> addArmInertiaLoic Blot2-3/+3
2017-06-26Add Arm Inertia (#6050)kilbith5-3/+99
2017-06-26Ores: Make 'absheight' flag non-functionalparamat3-25/+6
2017-06-25Revert "Ores: Make 'absheight' flag non-functional"Loic Blot3-6/+25
2017-06-25Inventory: Fix wrong stack size behaviour and item loss (#6039)SmallJoker4-13/+8
2017-06-25Mgv7: Clean up divide-by-zero fixparamat2-5/+6
2017-06-25Ores: Make 'absheight' flag non-functionalparamat3-25/+6
2017-06-24Helper methods for hardware colorization (#5870)Dániel Juhász2-3/+30
2017-06-24Emit liquid sound if the player walks in liquid (#6040)Dániel Juhász1-0/+3
2017-06-24C++11 cleanup on constructors guiEngine (#6036)Vincent Glize2-52/+36
2017-06-24Game::showOverlayMessage: securise functionLoic Blot1-13/+11
2017-06-24Mgv7: Avoid divide-by-zero errorsparamat2-6/+10
2017-06-24Mgvalleys: Use existing 'lava_max_height' value in CavesRandomWalkparamat1-1/+1
2017-06-23Show param1 and param2 in debug screen (#6031)Wuzzy1-8/+10
2017-06-22LINT fixLoïc Blot1-2/+1
2017-06-22Fix CSM crash caused by move to C++11. (#6027)red-0011-1/+2
2017-06-22CavesRandomWalk: Make 'lava_depth' a mapgen parameterparamat14-13/+59
2017-06-22Add minetest.rgba function that returns ColorString from RGBA or RGB valuesGael-de-Sailly3-1/+15
2017-06-21Cpp11 initializers: last src root changeset (#6022)Loïc Blot20-225/+129
2017-06-21Fix render order of overlays (#6008)Dániel Juhász1-42/+35