Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix coloured fog in main menu (#8181) | random-geek | 2019-02-15 | 1 | -1/+19 |
| | | | Fixes #4727. The issue was due to the video driver fog colour never getting reset after closing the game. | ||||
* | Fix cloud color in loading screen and main menu (#8174) | random-geek | 2019-02-04 | 1 | -1/+1 |
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* | Update color of main menu clouds (#8172) | random-geek | 2019-02-04 | 1 | -1/+1 |
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* | Fix core.download_file() creating empty files on HTTP error | rubenwardy | 2019-02-03 | 1 | -1/+2 |
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* | Android: Fix memory leak when displaying images in the mainmenu (#8011) | rubenwardy | 2018-12-22 | 1 | -9/+17 |
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* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 | 1 | -3/+3 |
| | | | | | Update Android.mk Remove 'src/client' from include_directories | ||||
* | Add formspec theming using prepended strings | Andrew Ward | 2018-03-28 | 1 | -0/+1 |
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* | Guard sound manager initialization with "enable_sound" (#7167) | nOOb3167 | 2018-03-26 | 1 | -1/+2 |
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* | Cleanup sound manager class (#7158) | Loïc Blot | 2018-03-24 | 1 | -1/+1 |
| | | | | | | | | | | * Cleanup sound manager client * Use some const refs * Use auto on iterators * Drop unused parameters * Move sound_openal.* to client folder * Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly | ||||
* | Global initialization of sound using SoundManagerGlobal (#7063) | nOOb3167 | 2018-03-23 | 1 | -1/+1 |
| | | | | * Global initialization of sound using SoundManagerGlobal | ||||
* | GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵ | Loic Blot | 2018-01-05 | 1 | -6/+4 |
| | | | | | | | StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add() | ||||
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 | 1 | -0/+587 |
* Move files around |