aboutsummaryrefslogtreecommitdiff
path: root/src/gui/guiFormSpecMenu.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
* Android: Improve UI scaling on smaller high-density displays (#7834)stujones112018-11-181-8/+22
| | | | * Android: Improve UI scaling on smaller high-density displays
* Move touchscreen input handling to base GUIModalMenu classstujones112018-10-291-173/+5
|
* Formspecs: Fix invalid background warningrubenwardy2018-08-201-3/+4
| | | | | Clipped backgrounds are still valid with no size[] tag, as they will apply themselves correctly to any size Fixes #7197
* Formspecs: Fix missing trim() when checking for no_prepend[]rubenwardy2018-08-151-1/+1
|
* Formspecs: Add tooltip element for arearubenwardy2018-08-051-14/+56
|
* guiFormspecMenu: Allow fraction values for container[] (#7497)SmallJoker2018-08-041-88/+69
| | | Switch spacing and pos_offset to v2f32 for percision, add helper function
* Allow enter to select items from combobox's list (#7351)Rob Blanckaert2018-07-281-1/+3
|
* Don't show Android edit dialog when tapping read-only field (#7337)Muhammad Rifqi Priyo Susanto2018-05-151-9/+11
| | | | | * Don't show Android edit dialog when tapping read-only field From Lua API, "If the name is empty the textarea is readonly."
* Formspecs: Allow setting alpha value for the box[] elementThomas--S2018-04-231-3/+1
|
* Selected ItemStack: Reduce black magic (#6520)SmallJoker2018-04-031-182/+140
| | | | * Selected ItemStack: Reduce black magic Better button variable value naming
* Formspecs: Use mouse wheel to pick up and deposit single itemsyou2018-04-021-43/+64
|
* Add formspec theming using prepended stringsAndrew Ward2018-03-281-7/+29
|
* Fix Android build, but there is a remaining linking issue in ↵Loic Blot2018-03-111-1/+1
| | | | | | guiConfirmRegistration * Also fix variable name overloading in guiConfirmRegistration
* Formspecs: Unify textarea and field parsing functions, fix wrong fallback textSmallJoker2018-03-091-95/+67
| | | | | | | * textarea[], field[]: Unify function, fix wrong fallback text * Remove apparently superflous mainmenumanager.h incldue * intlGUIEditBox.cpp: make read-only boxes really read-only * Use elseif (trivial)
* Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot2018-01-201-6/+7
| | | | | | * Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file
* Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵Loic Blot2018-01-201-0/+24
| | | | | | | | create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-201-1/+1
| | | | | | * [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now.
* Don't recalculate statustext initial color everytime & review fixesLoic Blot2018-01-051-1/+1
|
* GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵Loic Blot2018-01-051-17/+19
| | | | | | | StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add()
* Ensure no item stack is being held before crafting (#4779)Luis Cáceres2017-12-061-11/+17
|
* Move files to subdirectories (#6599)Vitaliy2017-11-081-0/+3864
* Move files around