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path: root/src/gui/guiScrollBar.cpp (unfollow)
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2021-10-31Apply shadow only to the naturally lit part of the fragment color (#11722)x20482-10/+22
2021-10-31Add joystick layout for DragonRise GameCube controller (#11467)Isabelle COWAN-BERGMAN2-1/+51
2021-10-25Fix crash on hypertext[] with not enough partsrubenwardy1-2/+3
2021-10-25Fixes around emerge handlingsfan51-6/+11
2021-10-25Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...Jude Melton-Houghton2-7/+15
2021-10-25Fix item duplication if player dies during interact callback (alternative) (#...sfan57-56/+118
2021-10-22Fix no_texture.png activation w/ simple leavesWuzzy1-4/+0
2021-10-22Fix incorrect error message in core.encode_pngsfan51-1/+1
2021-10-20Fix view bobbing not resetting when restingLars Müller1-30/+4
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy11-23/+68
2021-10-15Fix compiling on Windows with Visual StudioLoneWolfHT4-1/+7
2021-10-15Use scoped app storage on Android (#11466)rubenwardy10-186/+276
2021-10-15Make /status message easier to readWuzzy2-10/+31
2021-10-13Add embedded PNG texture modifier (#11498)hecks3-35/+126
2021-10-12Remove broken timeout behavioursfan51-23/+4
2021-10-12Fix player HP desync between client and serversavilli3-4/+10
2021-10-12Remove a few unused functions reported by callcatcher (#11658)SmallJoker24-799/+6
2021-10-07Move instead of copy during content install if possiblesfan54-22/+44
2021-10-07Move archive extraction in content store to async jobsfan56-102/+44
2021-10-07Make fs::extractZipFile thread-safesfan53-51/+65
2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d12-6/+74
2021-10-05List only jpg and png as screenshot format options (#11675)HybridDog1-2/+2
2021-10-05Reduce shadow jitter (#11668)lhofhansl1-17/+0
2021-10-05Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy1-2/+9
2021-10-05Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton1-2/+3
2021-10-05Add get_server_max_lag() (#11671)Wuzzy3-0/+17
2021-10-01Add an option `-t` to force text output in /helpPedro Gimeno2-44/+75
2021-10-01Improvements to colored shadows (#11516)x20485-5/+29
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy15-45/+289
2021-09-27Order drawlist by distance to the camera when rendering (#11651)x20483-29/+104
2021-09-27Various code improvementsSmallJoker11-47/+40
2021-09-26Update builtin locale files (#11650)Wuzzy3-6/+10
2021-09-26Use CMake's GNUInstallDirs for install directories on Unix (#11636)nia1-8/+9
2021-09-26Fix several typos in settingtypes.txt (#11623)Wuzzy1-17/+17
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail16-51/+89
2021-09-22Fix "Could not create ITexture, texture needs to have a non-empty name" warningsfan51-0/+3
2021-09-19Fix src/util/string.cpp on NetBSDnia1-3/+16
2021-09-19Fix client-side performance of chat UI (#11612)DS5-18/+47
2021-09-19Fix HUD multiline text alignment (#10795)Lars Müller1-6/+12
2021-09-19Fix trivial typossfan54-5/+5
2021-09-19Add feature table entry for new dynamic media APIsfan52-0/+3
2021-09-19Add preprocessor check for weird (incorrect) build configurationssfan51-5/+2
2021-09-17Shave off buffer copies in networking code (#11607)sfan58-92/+126
2021-09-17Fix GLES2 discard behaviour (texture transparency)sfan53-8/+18
2021-09-17Hide Wself-assign-overloaded and Wself-move unittest compilation warningsHybridDog1-0/+10
2021-09-15Readd TGA to the list of valid texture formats. (#11598)ROllerozxa2-2/+2
2021-09-14Chop game background in mainmenu (#10796)Lars Müller2-1/+14
2021-09-14Add Windows-specific CreateTempFile() implementationsfan51-13/+27
2021-09-12Fix broken handling of NodemetaChanged packetssfan51-1/+1
2021-09-11Make sure relevant std::stringstreams are set to binarysfan517-66/+54