aboutsummaryrefslogtreecommitdiff
path: root/src/guiEngine.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2016-12-03Biomes: Increase heat and humidity noise spread to 1000paramat1-2/+2
2016-12-03Don't send a join message in singleplayer mode.red-0011-1/+3
2016-12-02Fix incorrect docs about minetest.hud_replace_builtin (#4833)Amaz1-4/+4
2016-12-02Very small documentation fix. (#4830)Bluebird1-2/+2
2016-12-01Lua_api.txt: Clarify use of looping soundsparamat1-6/+15
2016-12-01Mgv7 floatlands: Various improvementsparamat1-5/+7
2016-11-30Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl11-28/+99
2016-11-28Allow restricting detached inventories to one playersfan55-13/+25
2016-11-28Limit light_source in the engine (#4814)juhdanad3-0/+9
2016-11-27Fix filepath > RemoveRelativePathComponent unittestsfan51-1/+1
2016-11-26Wieldhand: Allow overriding the handTeTpaAka6-4/+64
2016-11-24Fix fs::RemoveRelativePathComponents for paths with a leading dot componentShadowNinja1-1/+1
2016-11-24Fix secure io.linesShadowNinja1-2/+2
2016-11-24Fix secure io.open without modeShadowNinja1-2/+7
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell964-10/+38
2016-11-23No functional changes. Credit gcuZeno-1-1/+1
2016-11-23Fix superflous shader setting updates (#4800)ShadowNinja3-127/+249
2016-11-20Tool break: Reduce gain of break soundsparamat1-1/+1
2016-11-18Particles: Make attached particle spawners respect the parent's yaworwell965-10/+37
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok2-0/+4
2016-11-16Introduce builtin_shared and use it to fix #4778est313-5/+13
2016-11-17Fix unexplained shader issue (glsl compiler bug??) (#4757)Rogier-53-6/+42
2016-11-15Lua_api.txt: Naming convention for custom item/entity fieldsWuzzy1-2/+9
2016-11-15Mgv7: Add optional floatlands, disabled by defaultparamat4-68/+221
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan515-800/+81
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye415-81/+800
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest312-15/+40
2016-11-13Install texture_packs.txt to DOCDIRYutao Yuan1-0/+1
2016-11-13Fix crash when attached object no longer existsRogier1-2/+3
2016-11-12Add control information to player interacts (#4685)raymoo4-49/+76
2016-11-12Nodeupdate: Remove documentation in lua_api.txtparamat1-5/+0
2016-11-12Halo: Highlight selected faceRealBadAngel6-2/+39
2016-11-11Fixed tooltips not resizing with \n (#4766)lisacvuk1-1/+1
2016-11-11Fix incorrect distance computation for visible blocks (#4765)Rogier-52-8/+9
2016-11-10Fix mob deserialization errors in the client (#4743)Rogier-51-16/+32
2016-11-09Occlusion culling: Add comments, minor code improvementsparamat1-4/+9
2016-11-08Conf.example: Document block_send_optimize_distanceLars Hofhansl1-0/+8
2016-11-08Sky: Draw bottom of the sky box in 'cloudy fog color'Lars Hofhansl1-0/+8
2016-11-08Retrieve mapblocks from the server in a sphere, not a cubeLars Hofhansl1-1/+2
2016-11-08Occlusion culling: Fix 'end offset' distance, half this for centre pointLars Hofhansl1-2/+3
2016-11-07Don't use reduced vertical limits for mapblock send and generationLars Hofhansl1-10/+0
2016-11-07Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat1-14/+19
2016-11-07Privileges: Only give singleplayer 4 basic privsWuzzy1-11/+39
2016-11-07Windows: Add manifest file and set "High DPI Aware" trueadrido2-1/+17
2016-11-06MSVC: Generate debug information for release builds (#4674)SmallJoker1-2/+2
2016-11-05Separate optional from required mod dependencies in main menu (#4721)Wuzzy3-17/+39
2016-11-05PlayerSAO saving fix (#4734)Ner'zhul4-17/+20
2016-11-05Fix memory leak in ::safeLoadFile (#4730)Zeno-1-0/+3
2016-11-04Remove unused shader matrices. (#4723)lhofhansl5-24/+0
2016-11-04Cycle directly to nothing shown instead of showing the profiler graph againlhofhansl1-1/+1