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2014-04-22Fix formspec replacement handling for in game formspecssapier4-123/+125
2014-04-22make formspec textarea wordwrapRealBadAngel1-0/+1
2014-04-21Add missing ip address to player join log entrysapier1-2/+3
2014-04-21Textureable sun and moon.RealBadAngel2-104/+192
2014-04-21Fix red background missing in deathscreensapier1-0/+1
2014-04-20Fix chat console not working anymoresapier1-2/+1
2014-04-20Fix macro ARRAYSIZE name collision on windowssapier1-2/+2
2014-04-19Reduce log level for incoming crap packetssapier2-3/+9
2014-04-19Fix win32 build (typo in jthread lock cleanup)sapier1-0/+1
2014-04-19Replace deathscreen by formspec variantsapier4-285/+35
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier9-34/+51
2014-04-19Use narrow_to_wide in gettext instead of os dependent conversion fctsapier1-1/+8
2014-04-19jthread remove locks that aren't absolutely requiredsapier3-109/+39
2014-04-19Add support for threadnames on BSD, Windows (MSVC-only), and OSXShadowNinja1-15/+41
2014-04-19Fix warningsproller3-3/+1
2014-04-18Remove liquid_finite and weatherproller18-836/+8
2014-04-16Add redis database backendSfan57-1/+322
2014-04-16Fix invalid liquid lighting.RealBadAngel1-1/+1
2014-04-15Use bit shifts rather than multiplication in block position encodingShadowNinja1-3/+3
2014-04-15Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja2-23/+19
2014-04-15Fix all warnings reported by clangSfan527-63/+49
2014-04-14Fix problem with newer MinGW runtimesSfan52-4/+10
2014-04-13Add checks for nil in minetest.afterShadowNinja1-0/+2
2014-04-13Reorder initialization of member variables to make GCC happyShadowNinja1-5/+5
2014-04-12Use integers instead of float valuesBlockMen9-42/+71
2014-04-12Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen16-13/+108
2014-04-12Add third person viewBlockMen19-22/+270
2014-04-12Fix write and read S32 vectorsBlockMen1-2/+15
2014-04-12Fix MSVC buildBlockMen1-1/+1
2014-04-11Fix broken Ipv4 serialization on win32sapier1-1/+2
2014-04-11Fix broken win32+bsd buildsapier1-3/+3
2014-04-11Fix crash when teleporting near unknown nodeBlockMen1-3/+6
2014-04-10Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl7-46/+87
2014-04-09Add support for named threads (atm linux only)sapier7-1/+36
2014-04-09Make config honor build system specified config definessapier1-4/+16
2014-04-09Minor fixes for file/modlist download in mainmenusapier1-5/+3
2014-04-08Cleanup client init states by bumping protocol versionsapier15-144/+625
2014-04-06Pass pointer to nodedef directly to avoid recalculation in quite often called...sapier3-26/+23
2014-04-03Performance optimized button to button mask evaluationsapier1-11/+10
2014-04-01Fix lost change password buttonsapier1-15/+30
2014-03-26Fix bug in RemoteClient::GetNextBlocksPerttu Ahola1-2/+3
2014-03-24Fix merge mistake when rebasing for PR #1169Ciaran Gultnieks1-2/+1
2014-03-23Fix double sending of chat messagessapier1-1/+1
2014-03-22Fix "ghost stacks" created when a player clicks an item on the ground:Novatux1-0/+1
2014-03-21Fix serializing of signed numbers in serializeStructToStringShadowNinja1-3/+8
2014-03-21Normal maps generation on the fly.RealBadAngel16-431/+732
2014-03-15Add more informative error messages for inventory and item method errorsShadowNinja2-13/+38
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja13-52/+39
2014-03-15Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja6-29/+29
2014-03-15Make serializeStructToString use an ostringstreamShadowNinja2-44/+27