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path: root/src/guiFormSpecMenu.h (follow)
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* Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux2013-11-031-1/+1
| | | | "true"
* Change mainmenu texture handling + small misc changesKahrl2013-09-111-3/+4
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* GUIFormSpecMenu focus fixesKahrl2013-08-191-0/+3
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* Add translation for main menusapier2013-08-171-5/+0
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-161-0/+3
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* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-161-2/+12
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-7/+0
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* Fix many formspec menu bugssapier2013-07-071-1/+10
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* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-061-1/+1
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* Replace C++ mainmenu by formspec powered onesapier2013-07-021-4/+125
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* Formspec: Don't perform black magic if selected item fits the guessKahrl2013-06-181-0/+1
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-5/+5
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* Update Copyright YearsSfan52013-02-241-1/+1
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* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-011-0/+4
| | | | Fixed also game bug drawing dragged item behind fields, buttons etc.
* Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-301-1/+2
| | | | by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
* Adding background to FormspecRealBadAngel2012-11-081-0/+1
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* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-021-0/+6
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* Detached inventoriesPerttu Ahola2012-07-241-2/+4
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* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-221-0/+2
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* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-221-1/+1
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* Implement formspecdarkrose2012-07-221-0/+217