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path: root/src/guiFormSpecMenu.h (follow)
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* Fix uninitialized variable warningkwolekr2014-10-301-1/+1
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* Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl2014-10-241-2/+0
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* Add [colorize modifierBlockMen2014-10-051-3/+0
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* Add inventory right click drag and dropsruz252014-09-211-0/+2
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* Allow taking screenshots of formspecs and move message to chatBlockMen2014-09-211-1/+4
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* Add srollbar formspec elementsapier2014-07-161-1/+4
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* Add support for Android 2.3+sapier2014-06-291-1/+13
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Add formspec api versioningsapier2014-06-291-1/+4
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* Add setting for tooltips show delay.RealBadAngel2014-06-251-0/+1
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* Tooltips rework.RealBadAngel2014-06-241-3/+26
| | | | | Separate element for tooltips. Delayed showing, use global color or given ones.
* Support for scalable font and gui elementssapier2014-06-221-1/+2
| | | | | Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
* Fix bounding rect for formspec elements label vertlabel and checkboxessapier2014-06-181-3/+4
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* Add support for exiting formspecs by doubleclicking outsidesapier2014-06-121-5/+19
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* Fix formspec replacement handling for in game formspecssapier2014-04-221-9/+16
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* Fix game pause in singleplayerBlockMen2014-03-131-0/+2
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* Pass arguments by referenceSelat2014-03-121-2/+2
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* Replace pause and message menu by formspec onessapier2014-03-051-3/+15
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* Add formspec tableKahrl2014-01-131-19/+14
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-031-1/+11
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* Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux2013-11-031-1/+1
| | | | "true"
* Change mainmenu texture handling + small misc changesKahrl2013-09-111-3/+4
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* GUIFormSpecMenu focus fixesKahrl2013-08-191-0/+3
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* Add translation for main menusapier2013-08-171-5/+0
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-161-0/+3
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* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-161-2/+12
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-7/+0
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* Fix many formspec menu bugssapier2013-07-071-1/+10
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* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-061-1/+1
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* Replace C++ mainmenu by formspec powered onesapier2013-07-021-4/+125
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* Formspec: Don't perform black magic if selected item fits the guessKahrl2013-06-181-0/+1
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-5/+5
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* Update Copyright YearsSfan52013-02-241-1/+1
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* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-011-0/+4
| | | | Fixed also game bug drawing dragged item behind fields, buttons etc.
* Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-301-1/+2
| | | | by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
* Adding background to FormspecRealBadAngel2012-11-081-0/+1
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* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-021-0/+6
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* Detached inventoriesPerttu Ahola2012-07-241-2/+4
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* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-221-0/+2
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* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-221-1/+1
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* Implement formspecdarkrose2012-07-221-0/+217