Commit message (Collapse) | Author | Age | Files | Lines | |
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* | cleanup | Kahrl | 2012-01-22 | 1 | -4/+0 |
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* | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | 2012-01-22 | 1 | -6/+24 |
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* | Inventory menu (with dragging) improved. Crafting is now handled via a ↵ | Kahrl | 2012-01-22 | 1 | -114/+311 |
| | | | | IACTION_CRAFT inventory action. | ||||
* | Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵ | Kahrl | 2012-01-13 | 1 | -66/+159 |
| | | | | annoying (even in single player). | ||||
* | Tool progress bar tweaking | Kahrl | 2012-01-12 | 1 | -3/+10 |
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* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -61/+88 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||||
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 | 1 | -0/+1 |
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* | + middle-click now empties the inventory slot properly | Mark Holmquist | 2011-12-02 | 1 | -1/+1 |
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* | Enable simple drag and drop in inventory | Perttu Ahola | 2011-12-01 | 1 | -4/+11 |
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* | Inventory move-to-slot hilighting | Perttu Ahola | 2011-12-01 | 1 | -5/+15 |
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* | Clean InventoryItem interface a bit | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 | 1 | -7/+10 |
| | | | | node/tool/item/whatever types | ||||
* | Improve inventory debug output | Perttu Ahola | 2011-10-17 | 1 | -10/+11 |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -0/+5 |
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* | Middle mouse click will move 10 items around at a time. | JacobF | 2011-08-25 | 1 | -5/+12 |
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* | Inventory transparency; very loosely based on sapier's commits. | Perttu Ahola | 2011-08-23 | 1 | -8/+17 |
| | | | | | Also contains some commented-out code for testing out different looks in the future. | ||||
* | Overhaul the input system | Giuseppe Bilotta | 2011-08-22 | 1 | -6/+3 |
| | | | | | This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc. | ||||
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 | 1 | -0/+81 |
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* | Added key configuration in the configuration file. | Perttu Ahola | 2011-05-14 | 1 | -1/+2 |
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* | set GUIInventoryMenu to be scaled according to the height of the window (not ↵ | Perttu Ahola | 2011-04-09 | 1 | -3/+3 |
| | | | | width) | ||||
* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 | 1 | -7/+9 |
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* | Chests work now! | Perttu Ahola | 2011-04-04 | 1 | -34/+80 |
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* | new hotbar, more minecraft-like | Perttu Ahola | 2011-02-14 | 1 | -19/+35 |
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* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 | 1 | -2/+2 |
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* | better caves | Perttu Ahola | 2010-12-25 | 1 | -6/+35 |
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* | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 | 1 | -4/+12 |
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* | redoing gui stuff | Perttu Ahola | 2010-12-23 | 1 | -28/+10 |
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* | crafting system! | Perttu Ahola | 2010-12-22 | 1 | -91/+144 |
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* | just savin' | Perttu Ahola | 2010-12-22 | 1 | -29/+47 |
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* | missing files | Perttu Ahola | 2010-12-22 | 1 | -0/+261 |