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path: root/src/guiLuaApi.cpp (unfollow)
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2013-07-12Fix serverdescription and name not beeing saved to local serverlistsapier1-0/+5
2013-07-13Masterserver mods announse, ipv6, better curl errorsproller10-42/+77
2013-07-12Clean up bumpmap code a bitkwolekr1-28/+31
2013-07-12Disallow the name 'singleplayer' in a multiplayer serverPilzAdam1-0/+9
2013-07-11Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2-0/+48
2013-07-11Worldlist fixessapier2-199/+309
2013-07-10Fix multiple texture support for animated meshnodesstujones111-1/+1
2013-07-09Fix serverlistsapier4-29/+54
2013-07-10Public server checkboxproller1-2/+8
2013-07-09Dont play digging sound if not diggingPilzAdam1-14/+14
2013-07-08Revert "Fix serverlist not beeing escaped correctly"kwolekr3-16/+19
2013-07-08Fix header not beeing shown except on singleplayer tabsapier1-7/+15
2013-07-08Fix serverlist not beeing escaped correctlysapier3-19/+16
2013-07-08fix crash on play/start with empty world listsapier2-2/+12
2013-07-08Fix wallmounted rotations along Y axis for 90 and 270 degree caseskwolekr1-1/+2
2013-07-08Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr4-12/+50
2013-07-08Remove note in lua-api.txt that there are no vector helper functionsPilzAdam1-2/+1
2013-07-08Make sure that coordinates passed to /teleport are actual numbersPilzAdam1-0/+6
2013-07-07Move math.hypot() to misc_helpers.lua and fix zero-division errorShadowNinja2-10/+10
2013-07-07Lua main menu: Fix world creation dialogkwolekr1-1/+1
2013-07-08Set numeric locale in Lua in main menuPilzAdam1-0/+2
2013-07-08Settings: everything != 0 equals true; remove .asm shadersPilzAdam3-22/+5
2013-07-07Fix many formspec menu bugssapier13-113/+374
2013-07-07Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan53-19/+15
2013-07-07When server sends late media, log to errorstream instead of crashing.Kahrl1-9/+24
2013-07-07Handle 0 vectors in vector.normalize()ShadowNinja1-1/+6
2013-07-07include mathconstants.h in numerics.cppVincent Heuken1-0/+1
2013-07-07Add vector helpersShadowNinja4-15/+192
2013-07-06BiomeDefManager: Fully initialize default biomekwolekr1-5/+15
2013-07-06Mapgen V7: Fix out-of-bounds array accesskwolekr1-5/+7
2013-07-06LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr1-2/+0
2013-07-06Decoration: Remove usage of multi-character constantskwolekr2-2/+4
2013-07-06Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan55-88/+29
2013-07-06Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr12-197/+453
2013-07-06Fix possible NULL dereference in createExtrudedMeshKahrl1-6/+8
2013-07-05Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl2-2/+5
2013-07-05Improve finite liquid distribution, fix small bugproller1-6/+13
2013-07-04Throw exception instead of assert on nested reliable packetsKahrl1-1/+2
2013-07-04Add texture bumpmapping feature.RealBadAngel11-2/+602
2013-07-03Whoever called a function parameter m_device is fired without notice.Kahrl1-2/+2
2013-07-03Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new wo...kwolekr2-12/+27
2013-07-02Change debug optimization level back to -O1kwolekr1-1/+1
2013-07-03Update wiki urlBlockMen2-2/+2
2013-07-03Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl5-230/+202
2013-07-02Fix possible 0 pointer accesssapier1-2/+4
2013-07-02Replace C++ mainmenu by formspec powered onesapier37-3927/+8036
2013-07-01Cavegen: Prevent caves from occuring above ground level, and superfluous mixi...kwolekr2-2/+21
2013-07-02Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl18-753/+260
2013-07-02Remove unnecessary debug output in node_dig()PilzAdam1-3/+0
2013-07-02Infinite tools in creative modeLord89James1-4/+6