aboutsummaryrefslogtreecommitdiff
path: root/src/guiMainMenu.h (unfollow)
Commit message (Expand)AuthorFilesLines
2011-11-03Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.tx...Perttu Ahola3-259/+29
2011-11-03Make CONTENT_IGNORE to not block the view when occlusion cullingPerttu Ahola1-0/+3
2011-11-03Disable mipmapping because it is sometimes uglyPerttu Ahola1-12/+15
2011-11-03Possible fix to bases of islands/hills getting culled out too earlyPerttu Ahola1-2/+2
2011-11-03Tune occlusion culling a bit morePerttu Ahola1-1/+1
2011-11-03Tune occlusion culling a bitPerttu Ahola1-12/+14
2011-11-03Very simple occlusion cullingPerttu Ahola1-14/+84
2011-11-02occlusion culling fix, a little reshaping of map rendering for more useful pr...Perttu Ahola4-97/+154
2011-11-02Remove trailing / or \ in path_userdata (probably fixes world deletion on Win...Perttu Ahola1-4/+4
2011-11-02Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ...Perttu Ahola5-6/+29
2011-11-01Set version to 0.3.0 and update changelogPerttu Ahola2-2/+3
2011-11-01Fix an obvious bug in utility.hPerttu Ahola1-2/+2
2011-10-30Attempt a workaround to the network layer segfaultPerttu Ahola1-1/+1
2011-10-21Make it to compile on MSVC2010Perttu Ahola1-1/+1
2011-10-210.3.dev-20111021Perttu Ahola2-1/+6
2011-10-21Some tuning in m_max_packets_per_second algorithmPerttu Ahola1-2/+3
2011-10-20Improve Connection with threading and some kind of congestion controlPerttu Ahola12-689/+1136
2011-10-19Default max_simultaneous_block_sends_server_total to 2 to make network not co...Perttu Ahola2-2/+2
2011-10-19Fix apple inventory texturePerttu Ahola1-2/+2
2011-10-19Fix and tune block sendingPerttu Ahola4-65/+59
2011-10-18Add enable_2d_clouds setting for usage on lower-end machinesPerttu Ahola2-2/+8
2011-10-18Try to tune fog to work well on high-end machines alsoPerttu Ahola4-11/+17
2011-10-18Fix possible NULL dereference in MobV2CAO::stepPerttu Ahola1-0/+2
2011-10-18Tune map rendering and related diagnosticsPerttu Ahola4-21/+64
2011-10-18set backface culling off again for torches, ladders, rails and signsPerttu Ahola1-4/+4
2011-10-18...Make the the server buildable again after the last commitPerttu Ahola1-3/+4
2011-10-18Improve rendering and fix tiling in mesh generationPerttu Ahola5-116/+167
2011-10-18Automate texture listing for texture atlas makingPerttu Ahola5-45/+82
2011-10-18Fix client profiler print intervalPerttu Ahola1-1/+1
2011-10-18Better handling of SendFailedException in ConnectionPerttu Ahola3-5/+8
2011-10-18Fix object duplication bugPerttu Ahola1-10/+49
2011-10-18Make active_block_range default to 2Perttu Ahola2-2/+2
2011-10-18Fix possible NULL pointer access in MobV2CAOPerttu Ahola1-0/+2
2011-10-18Add /clearobjectsPerttu Ahola7-166/+185
2011-10-17Made a scheme to get rid of the objects in the worst object flooded blocksPerttu Ahola1-7/+13
2011-10-17Modify default active block rangePerttu Ahola1-1/+1
2011-10-17F2 toggles profiler display in clientPerttu Ahola2-7/+33
2011-10-17Attempt to fix objects getting multiplicated by objects getting deactivated i...Perttu Ahola1-26/+18
2011-10-17Fix minetest.conf.example a bitPerttu Ahola1-3/+4
2011-10-17Add a log message to SEnv and make it load objects if there are < 51 of them,...Perttu Ahola1-1/+11
2011-10-17Catch SendFailedException when replying back in Connection::Receive()Perttu Ahola1-0/+5
2011-10-17Display RTT (round trip time, ping) on client status textPerttu Ahola3-2/+12
2011-10-17Add some rendering statistics to profilerPerttu Ahola2-0/+15
2011-10-17Workaround for blocks having a huge amount of active objects; add log message...Perttu Ahola1-17/+71
2011-10-17Remove very floody log message of MobV2SAOPerttu Ahola1-2/+0
2011-10-17Improve active object handling log outputceleron551-10/+39
2011-10-17Fix partly double printed debug.txtceleron552-10/+10
2011-10-17Fix punching of oerkkisPerttu Ahola2-3/+18
2011-10-17Fix chest not working after walked away and came backPerttu Ahola2-3/+19
2011-10-17Improve inventory debug outputPerttu Ahola2-42/+59