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path: root/src/guiPauseMenu.cpp (unfollow)
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2012-12-06fix screen flickering black when rendering to textureJürgen Doser1-2/+2
2012-12-06Set proper field background colors in Irrlicht 1.8Perttu Ahola1-1/+7
2012-12-06Raise default maximum render distance to 240Perttu Ahola1-1/+1
2012-12-06Fix automagic render distance tunerPerttu Ahola1-7/+5
2012-12-03Add #include guards to base64.hMatthew I1-0/+5
2012-12-02Try to add a bit of topside brightness when not using shadersPerttu Ahola1-0/+26
2012-12-02Tweak shader randomly a bitPerttu Ahola1-1/+5
2012-12-02Default to preload_item_visuals=truePerttu Ahola2-2/+2
2012-12-02Don't send player position from client to server if the player hasn't movedMirceaKitsune4-3/+30
2012-12-02Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev1-2/+2
2012-12-02Smooth day-night transitionsPerttu Ahola7-23/+87
2012-12-02Const-correct util/serialize.hPerttu Ahola1-15/+15
2012-12-02Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola7-50/+132
2012-12-02Get rid of jordan4ibanez's insane digging animation speedPerttu Ahola1-1/+1
2012-12-02Fix tile MaterialType to make sense and make lava surface be shader'd lower l...Perttu Ahola3-31/+54
2012-12-02Install shaders properlyPerttu Ahola1-0/+1
2012-12-02Remove accidental vim swap filePerttu Ahola1-0/+0
2012-12-02Add enable_shaders to minetest.conf.examplePerttu Ahola2-1/+5
2012-12-02Add checkboxes for shaders and on-demand item visual generationobneq3-0/+36
2012-12-02Implement a global shader parameter passing system and useful shadersPerttu Ahola15-89/+240
2012-12-02ShaderSource and silly example shadersKahrl15-2/+945
2012-12-02Add setting preload_item_visualsPerttu Ahola3-0/+21
2012-12-02On-demand item meshes and texturesPerttu Ahola8-201/+309
2012-12-02Modify some client log message levelsPerttu Ahola1-8/+8
2012-12-01New elements in formspec, item_image and item_image_button.RealBadAngel3-5/+99
2012-12-01Only check attachment for nodes with group attached_nodePilzAdam1-1/+2
2012-12-01Add the group attached_nodePilzAdam4-4/+63
2012-11-30Add the ability for client to check if image existsPerttu Ahola2-0/+18
2012-11-30Log /grant and /revoke command usageDannyDark1-0/+2
2012-11-30Make dragged itemstack following the mouse cursor much smootherJürgen Doser3-15/+10
2012-11-30Ignore directories beginning with a "." when searching for modsMatthew I1-0/+4
2012-11-30Run scriptapi_on_shutdown() thread-safely and remove some old crapPerttu Ahola1-13/+10
2012-11-30Add shutdown hook interface to Lua APIMatthew I5-0/+27
2012-11-29Add congestion control settings to minetest.confPerttu Ahola4-12/+40
2012-11-29Full protocol 13 compatibility on server sidePerttu Ahola4-38/+72
2012-11-29Make strict and non-strict protocol version checking to work more like expectedPerttu Ahola3-16/+22
2012-11-29Allow server to accept protocol 13 clients altough they don't work too wellPerttu Ahola1-1/+1
2012-11-29Ranged support of protocol version on server sidePerttu Ahola4-14/+38
2012-11-29Support serialization of protocol 13 ContentFeaturesPerttu Ahola3-120/+195
2012-11-29unit test: TestNodedefSerializationPerttu Ahola1-0/+21
2012-11-29Modify new ObjectProperties format to such that 0.4.3 will eat itPerttu Ahola1-56/+31
2012-11-29Fix Taoki's messed up generic object command idsPerttu Ahola2-36/+35
2012-11-29Change version to 0.4.4-dev because... ehm... why it wasn't that already?Perttu Ahola1-1/+1
2012-11-28Fix head shifting downards in glass, nodeboxes...Calinou1-1/+1
2012-11-27Fix mesh glitches on MapBlock boundariesPerttu Ahola1-2/+2
2012-11-27Revert "Use wielditem drawtype for all nodes in item_entity"Perttu Ahola1-6/+6
2012-11-27Fix forgotten material properties for meshes (also seems to have been forgott...MirceaKitsune1-0/+10
2012-11-26Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola8-9/+29
2012-11-26Use wielditem drawtype for all nodes in item_entityPilzAdam1-6/+6
2012-11-26Remove unnecessary util/serialize.h from content_mapblock.cppPerttu Ahola1-1/+0