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Server-optimized Minetest 5.6.0
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guiTextInputMenu.h
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2013-05-06
Remove 'Meshbuffer ran out of indices' limitation
Kahrl
1
-5
/
+8
2013-05-06
fix static data not beeing stored correctly on deactivation
sapier
1
-9
/
+8
2013-05-04
Install menu textures of minetest_game
PilzAdam
1
-0
/
+1
2013-05-04
Add header.png and footer.png support for games, and support texture packs vi...
Perttu Ahola
3
-32
/
+121
2013-05-04
Fix favorite Server List on Windows
Sfan5
1
-1
/
+1
2013-05-04
Fix documentation for HUD commands in protocol
PilzAdam
1
-4
/
+4
2013-05-03
Optional dependencies and properly handle mod name conflicts again
Kahrl
6
-168
/
+323
2013-05-03
Don't predict placement of nodes if they would replace a non buildable_to node
ShadowNinja
1
-0
/
+2
2013-05-03
Predict wallmounted param2 during node placement prediction.
Kahrl
1
-44
/
+68
2013-05-03
Server: force block send of pointed_pos_under after predicted node place
Kahrl
1
-2
/
+6
2013-05-02
Use DIR_DELIM instead of / in file paths
PilzAdam
1
-3
/
+3
2013-05-02
Show game name instead of game ID of selected game
PilzAdam
3
-3
/
+9
2013-05-02
Switch menu to game selected in world creation dialog
Perttu Ahola
1
-0
/
+1
2013-05-02
Pre-select current game in world creation dialog
Perttu Ahola
3
-5
/
+16
2013-05-02
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola
2
-0
/
+0
2013-05-02
Filter worlds by selected game
Perttu Ahola
2
-6
/
+19
2013-05-02
Get menu background image from selected game
Perttu Ahola
7
-134
/
+170
2013-05-01
Fix minetest.features
PilzAdam
1
-5
/
+5
2013-05-01
Move sfan5 to core devs
PilzAdam
1
-2
/
+2
2013-05-01
Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)
Ilya Zhuravlev
1
-0
/
+0