Commit message (Collapse) | Author | Files | Lines | ||
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2012-11-25 | Properly read the mesh from LUA. | MirceaKitsune | 4 | -11/+25 | |
Players can now be set to meshes using the following test script: function switch_player_visual() prop = { mesh="player.obj", texture="player.png", visual="mesh", } for _, obj in pairs(minetest.get_connected_players()) do obj:set_properties(prop) end minetest.after(1.0, switch_player_visual) end minetest.after(1.0, switch_player_visual) | |||||
2012-11-25 | 3D model support for players using Irrlicht. Also ready the basis for mesh ↵ | MirceaKitsune | 3 | -3/+51 | |
support on nodes / items via LUA (to be done). Supports any mesh format compatible with Irrlicht, but animations are not set up yet. | |||||
2012-11-25 | Revert "Don't leak textures all over the place" | Perttu Ahola | 2 | -31/+12 | |
This causes textures to be deleted before they are no longer accessed, resulting in a segmentation fault. This needs to be rewritten in such a way that textures are deleted when the client disconnects from a server. This reverts commit 41c00e87d42580881d8c7001f39014814e3b55f2. | |||||
2012-11-23 | Fix trees growing into any type of node | Ilya Zhuravlev | 1 | -1/+2 | |
2012-11-20 | Fix server crash on /clearpassword | Anthony | 1 | -2/+2 | |
According to #253, using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging. | |||||
2012-11-10 | Add jordan4ibanez' better digging animation | PilzAdam | 1 | -6/+6 | |
2012-11-09 | Swap out pixel-perfect nyan cat by request of Chris Torres | Perttu Ahola | 4 | -0/+0 | |
2012-11-09 | added GUI checkboxes in Settings tab for the aforementioned video settings. | Vanessa Ezekowitz | 1 | -0/+60 | |
2012-11-09 | Added video settings filter options via config file - second try :-) | Vanessa Ezekowitz | 4 | -3/+29 | |
Set one or more of these in the config to turn the related option on: mip_map = 1 anisotropic_filter = 1 bilinear_filter = 1 trilinear_filter = 1 | |||||
2012-11-08 | Fix unnecessary network protocol incompatibility in ContentFeatures | Perttu Ahola | 1 | -2/+6 | |
2012-11-08 | Adding background to Formspec | RealBadAngel | 3 | -2/+49 | |
2012-11-04 | Formspec: Draw images before inventories. Allows to use image as background. | RealBadAngel | 1 | -10/+12 | |
2012-11-03 | Make air and ignore drop nothing | PilzAdam | 1 | -0/+2 | |
2012-11-03 | Fix a bug in falling code where entities get stuck | PilzAdam | 1 | -0/+5 | |
2012-11-02 | Don't leak textures all over the place | Kahrl | 2 | -12/+31 | |
2012-11-02 | Fix flowing liquid animation direction calculation | Perttu Ahola | 1 | -8/+8 | |
2012-11-02 | Replace pow() with multiplikation to improve speed | PilzAdam | 2 | -2/+2 | |
2012-11-01 | Add functions to the default mod of minimal game to support old code | PilzAdam | 1 | -0/+16 | |
2012-11-01 | Add falling_node to special groups in lua-api.txt | PilzAdam | 1 | -0/+1 | |
2012-10-31 | Remove a useless comment | PilzAdam | 1 | -5/+0 | |
2012-10-31 | Move falling to builtin | PilzAdam | 3 | -71/+144 | |
2012-10-18 | Allow transparent image_buttons | Kyle | 1 | -0/+1 | |
2012-09-09 | Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ↵ | Perttu Ahola | 1 | -0/+5 | |
of any explosives | |||||
2012-09-09 | Statically store always_collect field of __builtin:item | Perttu Ahola | 1 | -2/+14 | |
2012-09-09 | Add dtime_s to entity activation | Perttu Ahola | 8 | -22/+23 | |
2012-09-09 | Fix ServerActiveObject stuff | Perttu Ahola | 1 | -5/+18 | |
2012-09-09 | Fix wielditem entity drawtype brightness control | Perttu Ahola | 2 | -11/+22 | |
2012-09-09 | Fix ObjectRef:punch() | Perttu Ahola | 2 | -6/+12 | |
2012-09-07 | Add liquid_renewable property. | Ilya Zhuravlev | 5 | -2/+10 | |
2012-09-05 | Version 0.4.3 | Perttu Ahola | 1 | -1/+1 | |
2012-09-05 | Prevent world creation if the world already exists | Matthew I | 1 | -4/+17 | |
2012-09-05 | Enforce stricter world names using a blacklist | Matthew I | 4 | -1/+35 | |
Blacklisted characters are: / \ | |||||
2012-09-05 | Add aux1_descends to key change menu | Perttu Ahola | 1 | -2/+21 | |
2012-09-05 | Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible ↵ | Perttu Ahola | 2 | -2/+4 | |
InventoryList width field | |||||
2012-09-04 | Remove "Unknown inventory identifier" deserialization errors, because they ↵ | Perttu Ahola | 1 | -8/+0 | |
can break forward compatibility | |||||
2012-09-04 | Reorganize ClientMap rendering code for a bit more performance | Perttu Ahola | 6 | -101/+281 | |
- Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing | |||||
2012-09-03 | Fix shift-descend to ladders from a floor | Perttu Ahola | 1 | -5/+8 | |
2012-09-02 | Fix moving stuff into a mismatched stack in a "infinite" inventory | Perttu Ahola | 1 | -0/+2 | |
2012-09-02 | Make inventory GUI do sane things when server-side inventory acts unusually | Perttu Ahola | 4 | -4/+105 | |
2012-09-02 | Fix bug in moving a larger sized stack in inventory on top of another | Perttu Ahola | 1 | -1/+1 | |
- You have 2 stacks: a with x items and b with y<x items - Take a with your mouse and place it on b - Whole stack a moves to b - (y * 2 - x) items move from b to a - (x - y) items are left to the mouse cursor | |||||
2012-09-02 | Add overridable function for handling dropped items from nodes | Perttu Ahola | 2 | -8/+19 | |
2012-09-01 | Fix github issue #224 | Perttu Ahola | 1 | -6/+5 | |
2012-09-01 | Fix issue with openal mac os x compile | Thomas Lauro | 1 | -1/+1 | |
2012-09-01 | Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard | Perttu Ahola | 4 | -6/+35 | |
2012-09-01 | A bunch of GUIKeyChangeMenu fixes | Thomas Lauro | 2 | -548/+152 | |
- Display message when associating a key already in use - Fix issue for not beeing able to assign space to an action - Cleaning up - Make it build (by celeron55) | |||||
2012-09-01 | Attempt to fix flying gravel and dirt | Perttu Ahola | 1 | -2/+3 | |
2012-09-01 | Smooth transition to the desert biome. | Sergey Gilfanov | 1 | -1/+3 | |
2012-09-01 | Fix the bouncy node related stuff a bit | Perttu Ahola | 2 | -5/+11 | |
2012-09-01 | Add bouncy node group | Perttu Ahola | 5 | -39/+104 | |
2012-09-01 | Add disable_jump and fall_damage_add_percent node groups | Perttu Ahola | 4 | -2/+20 | |