Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merged 2 branches because they relied on each other. | JacobF | 2011-08-25 | 1 | -3/+21 |
| | | | | | | | | | | | This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | ||||
* | constify inventory item serialization | Giuseppe Bilotta | 2011-08-11 | 1 | -2/+2 |
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* | Some inventory const-ification | Giuseppe Bilotta | 2011-08-11 | 1 | -12/+27 |
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* | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | 2011-07-31 | 1 | -0/+27 |
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* | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | 2011-07-30 | 1 | -0/+15 |
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* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -1/+1 |
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* | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 | 1 | -0/+1 |
| | | | | doing it | ||||
* | fixed a segfault in case of wrong input from network on the server (reported ↵ | Perttu Ahola | 2011-06-19 | 1 | -3/+3 |
| | | | | by spongie) | ||||
* | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola | 2011-06-18 | 1 | -63/+14 |
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* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 | 1 | -0/+1 |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||||
* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 | 1 | -0/+8 |
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* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 | 1 | -1/+0 |
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* | item drop multiplication fix | Perttu Ahola | 2011-04-19 | 1 | -0/+10 |
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* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 | 1 | -0/+9 |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | 1 | -0/+57 |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 | 1 | -0/+45 |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | ||||
* | A more robust format for node metadata | Perttu Ahola | 2011-04-05 | 1 | -0/+18 |
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* | initial workings of the furnace | Perttu Ahola | 2011-04-05 | 1 | -0/+149 |
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* | Chests work now! | Perttu Ahola | 2011-04-04 | 1 | -37/+66 |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -2/+6 |
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* | added temporary backwards compatibility to player inventory | Perttu Ahola | 2011-02-03 | 1 | -0/+10 |
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* | Fixed MBOItem inventory images | Perttu Ahola | 2011-01-29 | 1 | -2/+2 |
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* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 | 1 | -4/+4 |
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* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 | 1 | -4/+4 |
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* | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 | 1 | -91/+118 |
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* | base stuff for item->object conversion | Perttu Ahola | 2010-12-24 | 1 | -0/+21 |
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* | crafting system! | Perttu Ahola | 2010-12-22 | 1 | -0/+120 |
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* | just savin' | Perttu Ahola | 2010-12-22 | 1 | -15/+164 |
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* | organizing stuff. | Perttu Ahola | 2010-12-21 | 1 | -1/+2 |
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* | framework for modifying textures | Perttu Ahola | 2010-12-20 | 1 | -2/+4 |
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* | license stuff | Perttu Ahola | 2010-11-29 | 1 | -0/+19 |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||||
* | Initial files | Perttu Ahola | 2010-11-27 | 1 | -0/+320 |