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Server-optimized Minetest 5.6.0
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inventory.cpp
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Author
Age
Files
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...
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-568
/
+399
*
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
1
-455
/
+16
*
Make ToolItem and MaterialItem to convert names by aliases at creation time t...
Perttu Ahola
2011-12-04
1
-4
/
+13
*
Convert CraftItems directly to the name pointed by alias; necessary due to lu...
Perttu Ahola
2011-12-04
1
-0
/
+9
*
Show infotext for unknown items placed on ground
Perttu Ahola
2011-12-03
1
-0
/
+14
*
Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
Perttu Ahola
2011-12-02
1
-3
/
+3
*
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-12-02
1
-0
/
+1
*
Fix loading of legacy MaterialItems (was loaded as a quite random type)
Perttu Ahola
2011-12-01
1
-2
/
+5
*
Fix conditional bug in inventory
Giuseppe Bilotta
2011-12-01
1
-1
/
+1
*
Load count 0 in itemstring as 1
Perttu Ahola
2011-12-01
1
-0
/
+4
*
Remove content_inventory.{h,cpp}
Perttu Ahola
2011-11-29
1
-1
/
+0
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
1
-84
/
+185
*
Fix stuff in inventory.{cpp,h}
Perttu Ahola
2011-11-29
1
-3
/
+23
*
Add IDropAction and related stuff
Kahrl
2011-11-29
1
-4
/
+105
*
Crafting definition in scripts
Perttu Ahola
2011-11-29
1
-0
/
+80
*
Improve item serialization
Perttu Ahola
2011-11-29
1
-10
/
+41
*
Allow inputting nodename of MaterialItem in ItemSpec::checkItem
Perttu Ahola
2011-11-29
1
-2
/
+7
*
Clean InventoryItem interface a bit
Perttu Ahola
2011-11-29
1
-12
/
+9
*
Improved MaterialItem (stores nodename)
Perttu Ahola
2011-11-29
1
-5
/
+42
*
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
1
-0
/
+26
*
Move cook result properly to ContentFeatures
Perttu Ahola
2011-11-29
1
-2
/
+7
*
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
1
-0
/
+22
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-3
/
+3
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-30
/
+60
*
Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
1
-0
/
+10
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
1
-0
/
+8
*
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
1
-14
/
+15
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+4
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-2
/
+2
*
Improve inventory debug output
Perttu Ahola
2011-10-17
1
-32
/
+48
*
mobv2
Perttu Ahola
2011-10-15
1
-72
/
+1
*
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...
Kahrl
2011-09-19
1
-2
/
+2
*
Now SAOs will reflect changes to their temporary inventory object
JacobF
2011-09-06
1
-5
/
+14
*
If there was no source item in a furnace it would cause a segmentation fault.
JacobF
2011-08-30
1
-0
/
+2
*
Merged 2 branches because they relied on each other.
JacobF
2011-08-25
1
-3
/
+21
*
constify inventory item serialization
Giuseppe Bilotta
2011-08-11
1
-2
/
+2
*
Some inventory const-ification
Giuseppe Bilotta
2011-08-11
1
-12
/
+27
*
Added MaterialItem conversion from old content type namespace to new
Perttu Ahola
2011-07-31
1
-0
/
+27
*
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
1
-0
/
+15
*
extended content-type range
Perttu Ahola
2011-07-23
1
-1
/
+1
*
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
1
-0
/
+1
*
fixed a segfault in case of wrong input from network on the server (reported ...
Perttu Ahola
2011-06-19
1
-3
/
+3
*
separated inventory-related game content to content_inventory.{h,cpp}
Perttu Ahola
2011-06-18
1
-63
/
+14
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
1
-0
/
+1
*
Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
1
-0
/
+8
*
Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
1
-1
/
+0
*
item drop multiplication fix
Perttu Ahola
2011-04-19
1
-0
/
+10
*
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
1
-0
/
+9
*
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
1
-0
/
+57
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
1
-0
/
+45
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