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2012-11-25Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune8-116/+249
2012-11-25Enable client-side attachments, add detachment codeMirceaKitsune3-77/+196
2012-11-25Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune4-44/+209
2012-11-25Complete the attachment framework.MirceaKitsune6-145/+263
2012-11-25Framework for the attachment system, new object property which allows changin...MirceaKitsune11-4/+181
2012-11-25Get the new animation framework properly workingMirceaKitsune10-135/+139
2012-11-25Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune9-50/+86
2012-11-25Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune5-4/+128
2012-11-25Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune4-14/+28
2012-11-25Add a subfolder for models and transfer models from server to clientMirceaKitsune6-16/+43
2012-11-25Fix material properties and allow lighting. Models should now be affected by ...MirceaKitsune1-0/+5
2012-11-25Properly read the mesh from LUA.MirceaKitsune4-11/+25
2012-11-253D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune3-3/+51
2012-11-25Revert "Don't leak textures all over the place"Perttu Ahola2-31/+12
2012-11-23Fix trees growing into any type of nodeIlya Zhuravlev1-1/+2
2012-11-20Fix server crash on /clearpasswordAnthony1-2/+2
2012-11-10Add jordan4ibanez' better digging animationPilzAdam1-6/+6
2012-11-09Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola4-0/+0
2012-11-09added GUI checkboxes in Settings tab for the aforementioned video settings.Vanessa Ezekowitz1-0/+60
2012-11-09Added video settings filter options via config file - second try :-)Vanessa Ezekowitz4-3/+29
2012-11-08Fix unnecessary network protocol incompatibility in ContentFeaturesPerttu Ahola1-2/+6
2012-11-08Adding background to FormspecRealBadAngel3-2/+49
2012-11-04Formspec: Draw images before inventories. Allows to use image as background.RealBadAngel1-10/+12
2012-11-03Make air and ignore drop nothingPilzAdam1-0/+2
2012-11-03Fix a bug in falling code where entities get stuckPilzAdam1-0/+5
2012-11-02Don't leak textures all over the placeKahrl2-12/+31
2012-11-02Fix flowing liquid animation direction calculationPerttu Ahola1-8/+8
2012-11-02Replace pow() with multiplikation to improve speedPilzAdam2-2/+2
2012-11-01Add functions to the default mod of minimal game to support old codePilzAdam1-0/+16
2012-11-01Add falling_node to special groups in lua-api.txtPilzAdam1-0/+1
2012-10-31Remove a useless commentPilzAdam1-5/+0
2012-10-31Move falling to builtinPilzAdam3-71/+144
2012-10-18Allow transparent image_buttonsKyle1-0/+1
2012-09-09Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ...Perttu Ahola1-0/+5
2012-09-09Statically store always_collect field of __builtin:itemPerttu Ahola1-2/+14
2012-09-09Add dtime_s to entity activationPerttu Ahola8-22/+23
2012-09-09Fix ServerActiveObject stuffPerttu Ahola1-5/+18
2012-09-09Fix wielditem entity drawtype brightness controlPerttu Ahola2-11/+22
2012-09-09Fix ObjectRef:punch()Perttu Ahola2-6/+12
2012-09-07Add liquid_renewable property.Ilya Zhuravlev5-2/+10
2012-09-05Version 0.4.3Perttu Ahola1-1/+1
2012-09-05Prevent world creation if the world already existsMatthew I1-4/+17
2012-09-05Enforce stricter world names using a blacklistMatthew I4-1/+35
2012-09-05Add aux1_descends to key change menuPerttu Ahola1-2/+21
2012-09-05Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible In...Perttu Ahola2-2/+4
2012-09-04Remove "Unknown inventory identifier" deserialization errors, because they ca...Perttu Ahola1-8/+0
2012-09-04Reorganize ClientMap rendering code for a bit more performancePerttu Ahola6-101/+281
2012-09-03Fix shift-descend to ladders from a floorPerttu Ahola1-5/+8
2012-09-02Fix moving stuff into a mismatched stack in a "infinite" inventoryPerttu Ahola1-0/+2
2012-09-02Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola4-4/+105