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2018-02-21Find nodes in area (under air): Raise volume limit and document itparamat2-14/+8
2018-02-21Settingtypes.txt: Fix valleys dungeon ymax errorparamat1-1/+1
2018-02-20Vertical biome blend: Tune blend patternsparamat1-4/+5
2018-02-20Dungeons: Add Y limits in all mapgensparamat15-14/+142
Preserve the upper limit used in mgvalleys.
2018-02-20Delete world dialog: Move buttons to avoid double click deletionMuhammad Rifqi Priyo Susanto1-12/+9
Move confirmation delete button to never overlap initial delete button, to avoid world deletion by accidental double click.
2018-02-19/shutdown can't do countdown when using reconnect and/or shutdown message ↵dopik1-1/+1
(#7055) Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-02-19Add a refresh button to the serverlist (#6957)Tre3-2/+12
* add refresh button * Make search and refresh buttons smaller * Change to image button
2018-02-18Mitigate formspec exploits by verifying that the formspec was shown to the ↵red-0013-3/+35
user by the server. (#6878) This doesn't check the fields in anyway whatsoever so it should only be seen as a way to mitigate exploits, a last line of defense to make it harder to exploit bugs in mods, not as a reason to not do all the usually checks.
2018-02-18Lua API documentation: Fix spelling (#7046)pauloue1-2/+2
2018-02-18Check argument types inside MetaDataRef Lua API (#7045)sfan52-7/+7
2018-02-18Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)you1-1/+9
minetest.override_item still passes to core
2018-02-17Remove legacy chat network code. (#6954)red-0013-26/+1
2018-02-15Render copyright notice: Fix name spelling (#7042)Vitaliy16-16/+16
2018-02-15Add `on_auth_fail` callback (#7039)red-0015-1/+20
Called when a client fails to supply the correct password for the account it's attempting to login as.
2018-02-13Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat4-20/+9
Previously only 'mapgen water source' and 'mapgen river water source' were checked for. Games can use multiple liquid nodes defined for biomes, many of which will not be aliased to those 2 mapgen aliases, causing floating dungeons to generate in some liquids. Now we check for liquid drawtype instead, so can remove liquid nodes from dungeonparams. Also check for 'airlike' drawtype instead of 'CONTENT_AIR' to avoid generation in 'airlike' nodes in some rare situations. This will also be needed for when we add definable biome air nodes.
2018-02-13Item entity: Delete in 'ignore' nodesparamat1-3/+9
2018-02-13Falling.lua: Delete falling node entities on contact with 'ignore'paramat1-1/+6
Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes.
2018-02-11map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanupLoic Blot2-9/+6
Cleanup: * Drop unused Map::transforming_liquid_size() * NodeNeighbor must use const ref for v3s16 * Add a missing default in a switch case
2018-02-10Node definition manager refactor (#7016)Dániel Juhász61-459/+585
* Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager
2018-02-10Position entity nametags relative to selection-box (#7031)stujones111-1/+1
2018-02-09Fix 'Change Keys' menu crash caused by 501f936SmallJoker1-1/+1
2018-02-08Allow dumping userdata (#7012)you1-1/+6
2018-02-08Switch F3 to use 'enable_fog' settingThomasMonroe3144-9/+9
2018-02-08Include alpha channel reference in MaterialTypeParamstujones111-0/+1
2018-02-08Move `setlocale` from Lua to C++.red-0013-4/+4
2018-02-08Add main_menu_style settingPorygonZRocks4-9/+16
2018-02-05Add minetest.is_player (#7013)you2-7/+16
* Add minetest.is_player * First use for is_player
2018-02-05Lua_api.txt: Document 'wielditem' visual in object propertiesparamat1-0/+11
2018-02-05Item entity: Prevent motion in ignore nodesparamat1-3/+3
2018-02-04Add kill chat command (#6992)Wuzzy1-4/+35
Replace minetest.* with core.* in 1 file
2018-02-04Make hud_get return aligment, offset and size. (#7006)lisacvuk1-0/+9
* Make hud_get return aligment and offset. * Return size aswell.
2018-02-04Remove unused light updating codeDániel Juhász7-709/+0
Also remove the unit test that tests the removed algorithms.
2018-02-02Refine movement anticheat again (#7004)sfan51-2/+11
* Account for walking speed in vertical dir * Avoid undefined behaviour due to division-by-zero
2018-01-30Fix liquid bottoms not being renderednumber Zero2-0/+29
2018-01-30Add Android drivers to the video_driver drop-down menuWayward One1-1/+1
Adds the Android video drivers ogles1 and ogles2 to the video_drivers drop-down menu
2018-01-30Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot5-3/+124
* Add minetest.bulk_set_node call + experimental mod unittest * Optimize set_node function to prevent triple lookup on contentfeatures Do only one lookup for old, and try to merge old and new lookup if node is same than previous node * Add benchmark function + optimize vector population to have real results
2018-01-29Make chat command + privilege help slightly more accurate (#6964)Wuzzy2-23/+28
* Make chat command help slightly more accurate * Slightly more accurate privilege help * Simplify command/priv help * More command/priv help tweaks
2018-01-28Apply physics overrides correctly during anticheat calculations (#6970)sfan51-13/+16
2018-01-26[CSM] HUD Fix not updating server HUDs caused by 4f688d5SmallJoker1-1/+1
2018-01-26Fix issues with earlier CSM HUD commit (#6940)red-0014-15/+15
The CSM HUD PR caused some strange behavior including aborts due to parts of it using some slightly hacky code, the event refactor changing how events are processed and a minor oversight.
2018-01-25Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955)Tre2-2/+2
2018-01-23Disable fall damage when "immortal" group set (#6946)lisacvuk3-2/+15
2018-01-23Add missing languages from menu (#6953)Muhammad Nur Hidayat Yasuyoshi (MNH48.com)1-1/+2
The following languages exist in Minetest PO folder were missing from the selection menu: - dv (Dhivehi) - ms (Malay) - sl (Slovenian) - sv (Swedish) - sw (Swahili)
2018-01-23Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat2-1/+75
A useful function that applies 'core.is_protected()' to a 3D lattice of points evenly spaced throughout a defined volume, with a parameter for the maximum spacing of points.
2018-01-23CSM: Remove screenshot APIred-0013-13/+0
Reverted from commit 19960e26c672c6337f8c6ffbe27f2c6bca49750c (* [CSM] add screenshot api lua)
2018-01-22[CSM] Don't Load the package library (#6944)red-0011-1/+0
Already removed by a latter step in CSM init so this just saves on pointless work.
2018-01-21Change include from "cmake_config.h" to "config.h"Wayward One1-1/+1
Fixes #6894
2018-01-21[CSM] Remove `on_connect` callback (#6941)red-0016-46/+14
Fixes #6939
2018-01-20[CSM] Add functions to create particles and particlespawners. (#6072)red-00110-13/+341