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2021-05-30Provide exact error message if postgres connection string missingsfan52-12/+17
2021-05-29Fix misleading /shutdown command syntaxWuzzy2-10/+44
2021-05-29UnitSAO: Prevent circular attachmentsSmallJoker2-0/+15
2021-05-29Fix cloud fog being broken for high cloudsWuzzy1-1/+1
2021-05-24Fix client crash on when con::PeerNotFoundException is thrown (#11286)savilli1-8/+8
2021-05-22GUIEditBox: Allow selecting and copying read-only textsSmallJoker1-7/+6
2021-05-17CI: add workaround to fix clang buildssfan51-0/+3
2021-05-17Fix curl_timeout being ignored for Lua HTTP fetchessfan51-5/+3
2021-05-15Fix list of libraries included in AppImageLejo2-10/+13
2021-05-15Use --image-base instead of -Ttext-segment for lld linker on FreeBSD (#9367) ...Dmitry Marakasov1-1/+10
2021-05-11Fix swapped vertex colors on GLES2sfan55-3/+23
2021-05-08Fix overlays for 2D-drawn itemssfan51-2/+7
2021-05-06Fix build for newer versions of GCC (#11246)lhofhansl1-0/+1
2021-05-06Improve liquid documentation (#11158)Wuzzy1-2/+26
2021-05-06fix: extractZipFile is not part of Client but more generic.Loic Blot5-69/+72
2021-05-05Add basic client-server test to CIsfan53-40/+63
2021-05-05Use Irrlicht functions to query npot texture supportsfan54-48/+10
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot14-65/+59
2021-05-03refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot11-46/+38
2021-05-03fix: don't use RenderingEngine singleton when it's possibleLoic Blot1-5/+5
2021-05-03refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot11-23/+28
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot4-14/+12
2021-05-03refacto: drop unused Hud::smgrLoic Blot1-1/+0
2021-05-03refacto: don't use RenderingEngine singleton on CAOLoic Blot5-21/+20
2021-05-03refacto: protect some RenderingEngine::get_scene_managerLoic Blot8-52/+56
2021-05-03refacto: RenderingEngine is now better hiddenLoic Blot14-121/+112
2021-05-03refacto: hide mesh_cache inside the rendering engineLoic Blot4-32/+13
2021-05-03refacto: add RenderingEngine::cleanupMeshCacheLoic Blot3-6/+11
2021-05-03refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot5-86/+84
2021-05-03fix: drop old irrlicht <1.8 compat on Client::loadMediaLoic Blot1-7/+0
2021-04-28Fix Windows pipelines on Gitlab-CIsfan51-4/+4
2021-04-28Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy3-9/+20
2021-04-28Add helpful error messages if Irrlicht library / include dir are set incorrec...sfan51-3/+17
2021-04-27Update library versions in buildbot (#11229)sfan52-94/+76
2021-04-23Rename “Irrlicht” to “IrrlichtMt” in documentationWuzzy5-9/+10
2021-04-23Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson5-225/+233
2021-04-21Fix two CMake build issuessfan52-1/+2
2021-04-21Fix devtest Lua errorsfan51-1/+0
2021-04-20Look for PostgreSQL library properly and fix CIsfan53-4/+12
2021-04-20Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...sfan56-32/+105
2021-04-20Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy5-27/+43
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse8-33/+100
2021-04-18GLES fixes (#11205)sfan52-5/+11
2021-04-18Isolate library tables between sandbox and insecure envsfan51-1/+43
2021-04-16Fix ignored OpenGLES2 include path and cmake warningsfan52-2/+5
2021-04-13Also return the ObjectRef from minetest.spawn_falling_node() (#11184)benrob03292-2/+2
2021-04-13Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)SmallJoker1-3/+8
2021-04-11Buildbot changes to allow out-of-tree builds (#11180)sfan53-45/+47
2021-04-11Modifying fall damage via armor group (#11080)Wuzzy2-9/+32
2021-04-09Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan53-13/+18