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2014-04-19Fix warningsproller3-3/+1
2014-04-18Remove liquid_finite and weatherproller18-836/+8
2014-04-16Add redis database backendSfan57-1/+322
2014-04-16Fix invalid liquid lighting.RealBadAngel1-1/+1
2014-04-15Use bit shifts rather than multiplication in block position encodingShadowNinja1-3/+3
2014-04-15Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja2-23/+19
2014-04-15Fix all warnings reported by clangSfan527-63/+49
2014-04-14Fix problem with newer MinGW runtimesSfan52-4/+10
2014-04-13Add checks for nil in minetest.afterShadowNinja1-0/+2
2014-04-13Reorder initialization of member variables to make GCC happyShadowNinja1-5/+5
2014-04-12Use integers instead of float valuesBlockMen9-42/+71
2014-04-12Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen16-13/+108
2014-04-12Add third person viewBlockMen19-22/+270
2014-04-12Fix write and read S32 vectorsBlockMen1-2/+15
2014-04-12Fix MSVC buildBlockMen1-1/+1
2014-04-11Fix broken Ipv4 serialization on win32sapier1-1/+2
2014-04-11Fix broken win32+bsd buildsapier1-3/+3
2014-04-11Fix crash when teleporting near unknown nodeBlockMen1-3/+6
2014-04-10Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl7-46/+87
2014-04-09Add support for named threads (atm linux only)sapier7-1/+36
2014-04-09Make config honor build system specified config definessapier1-4/+16
2014-04-09Minor fixes for file/modlist download in mainmenusapier1-5/+3
2014-04-08Cleanup client init states by bumping protocol versionsapier15-144/+625
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
2014-04-06Pass pointer to nodedef directly to avoid recalculation in quite often ↵sapier3-26/+23
called function
2014-04-03Performance optimized button to button mask evaluationsapier1-11/+10
2014-04-01Fix lost change password buttonsapier1-15/+30
2014-03-26Fix bug in RemoteClient::GetNextBlocksPerttu Ahola1-2/+3
2014-03-24Fix merge mistake when rebasing for PR #1169Ciaran Gultnieks1-2/+1
2014-03-23Fix double sending of chat messagessapier1-1/+1
2014-03-22Fix "ghost stacks" created when a player clicks an item on the ground:Novatux1-0/+1
since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues
2014-03-21Fix serializing of signed numbers in serializeStructToStringShadowNinja1-3/+8
2014-03-21Normal maps generation on the fly.RealBadAngel16-431/+732
Parallax mapping with slope information. Overriding normal maps.
2014-03-15Add more informative error messages for inventory and item method errorsShadowNinja2-13/+38
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja13-52/+39
2014-03-15Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja6-29/+29
This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty.
2014-03-15Make serializeStructToString use an ostringstreamShadowNinja2-44/+27
2014-03-15Fix sound not being played at the correct place.Novatux1-1/+1
2014-03-15Make sure we get a stacktrace for as many lua errors as possibleSfan56-29/+29
2014-03-14Revert "Use fixed-width format specifiers in serializeStructToString"ShadowNinja1-5/+4
This reverts commit 875f1327a47f78d783c3abc7f7acc3977dc286ec. Fixed width format specifiers are only officially availale in C99 and C++11.
2014-03-13Use fixed-width format specifiers in serializeStructToStringShadowNinja1-3/+4
2014-03-13Fix game pause in singleplayerBlockMen3-0/+8
2014-03-13Fix special characters in pause and message menuBlockMen1-8/+9
2014-03-12Replace usage of long long with u64/s64ShadowNinja7-13/+16
2014-03-12Pass arguments by referenceSelat14-49/+49
2014-03-12Remove goto from Environment::removePlayerSelat1-10/+8
2014-03-11Fix error when calling minetest.node_punch without a pointed_thingShadowNinja1-1/+1
2014-03-11Fix generating winresource.o with build dir != source dirSfan51-1/+1
2014-03-09Correct misleading detached inventory error messageCiaran Gultnieks1-1/+1
Looks like a bit of hasty copying and pasting from s_item.cpp.
2014-03-09Update ABM object counts when triggers add objectsCiaran Gultnieks2-16/+37
Also fixes long-standing accuracy issue due to unknown wider object count not being incremented.
2014-03-09Fix race condition on exit to menusapier1-4/+4