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* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-051-1/+11
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* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-051-0/+2
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* documentation update (mapformat.txt mainly)Perttu Ahola2011-06-041-0/+6
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* In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola2011-06-021-15/+22
| | | | directory. Needs testing still.
* 0.2.20110602_0Perttu Ahola2011-06-021-3/+0
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* Fixed the password crash on WindowsPerttu Ahola2011-06-021-0/+3
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* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-311-1/+2
| | | | while no players are near it.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-311-2/+31
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* updated commentsPerttu Ahola2011-05-291-1/+0
| | | | | --HG-- extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
* tuned grass growth ratePerttu Ahola2011-05-291-8/+7
| | | | | --HG-- extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-9/+27
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* a work-in-progress map modified callback interface (committing because i ↵Perttu Ahola2011-05-241-0/+2
| | | | want to merge the fence stuff)
* merged password change menuPerttu Ahola2011-05-231-20/+1
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-221-20/+1
| | | | | | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-221-9/+18
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* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-10/+43
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* added a delay to menu loopPerttu Ahola2011-05-211-0/+4
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* Cleaned networking code a bit (had this one on the to-do list for like 4 ↵Perttu Ahola2011-05-211-7/+2
| | | | months already)
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-211-3/+3
| | | | texture_path setting.
* Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-201-0/+1
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* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-0/+27
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* removed unnecessary commentPerttu Ahola2011-05-141-2/+0
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* Added key configuration in the configuration file.Perttu Ahola2011-05-141-7/+12
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* comment updatePerttu Ahola2011-05-031-59/+0
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* random comment updatesPerttu Ahola2011-04-301-1/+4
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* Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not ↵Perttu Ahola2011-04-291-2/+59
| | | | found" style debug messages on the server when a player has quit.
* Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-271-0/+4
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* Optimized map saving and sending (server-side)Perttu Ahola2011-04-261-0/+3
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* Optimized smooth lighting calculation codePerttu Ahola2011-04-241-0/+6
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* updated menu a bit, and some other small fixesPerttu Ahola2011-04-241-0/+7
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* Made the main menu a bit more unique lookingPerttu Ahola2011-04-241-1/+56
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* fix to the previous commitPerttu Ahola2011-04-231-1/+3
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* tuned error reporting a bitPerttu Ahola2011-04-231-7/+22
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* port to be not set to 0 from configurationPerttu Ahola2011-04-231-0/+2
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* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-231-2239/+225
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* cleaning up main.cpp a bitPerttu Ahola2011-04-231-159/+34
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* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-221-23/+7
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* Removed IrrlichtWrapperPerttu Ahola2011-04-221-41/+16
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-239/+312
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* Menu will now ignore an invalid port or the port 0.Perttu Ahola2011-04-151-1/+9
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* fixed port setting not being loaded from configuration file for clientPerttu Ahola2011-04-121-1/+1
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* Added installing build-essential to build instructions and modified the ↵Perttu Ahola2011-04-111-0/+2
| | | | main.cpp notes a bit
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-7/+8
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* new object systemPerttu Ahola2011-04-101-24/+2
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* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-9/+81
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* stone shovel now needs cobble, not stone.Perttu Ahola2011-04-061-0/+3
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* cleaning notes and stuffPerttu Ahola2011-04-061-69/+31
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* Made mesh update on node addition asynchronous on client, to reduce ↵Perttu Ahola2011-04-061-1/+10
| | | | frametime spikes
* fixed the bug of disabled removal of empty chestsPerttu Ahola2011-04-061-0/+6
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* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-051-12/+32
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