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2013-12-01Cleanup jthread and fix win32 buildsapier29-194/+185
2013-12-01Cavegen: Fix possible out-of-bounds heightmap accesskwolekr1-1/+2
2013-12-01Decoration: Add schematic Y-slice probability supportkwolekr4-46/+107
2013-11-30Fix log threadname lookup handling not beeing threadsafesapier3-21/+19
2013-11-30Assume a selection box for fences0gb.us1-0/+5
2013-11-30Add error handler to async stepShadowNinja1-41/+11
2013-11-30Optimize table creationShadowNinja5-112/+50
2013-11-30Add documentation for minetest.swap_nodeNovatux1-0/+2
2013-11-30Add minetest.swap_nodeNovatux12-29/+82
2013-11-30Fix MSVC build.Ilya Zhuravlev2-1/+11
2013-11-30Change default value of is_ground_content to truekwolekr2-27/+10
2013-11-30LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2-10/+20
2013-11-30LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr3-0/+54
2013-11-29Fixed potential NULL pointer and leak when setting node metadataMetaDucky5-19/+56
2013-11-29Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ...kwolekr3-25/+29
2013-11-30Fix broken thread stop handlingsapier5-6/+35
2013-11-29Fix old gcc buildsapier1-1/+1
2013-11-29Fix modstore/favourites hang by adding asynchronous lua job supportsapier27-559/+2271
2013-11-28Split server/client port setting to avoid port number clashes in mainmenusapier4-40/+50
2013-11-28Don't use variable length arraysShadowNinja1-1/+1
2013-11-27Rollback fixes and get_node_actionsShadowNinja8-568/+618
2013-11-27SQLite rollbackMario Barrera1-174/+960
2013-11-25Fix line_of_sight (AGAIN)sapier1-4/+6
2013-11-24Reenable -dev suffixPilzAdam1-1/+1
2013-11-24Bump version to 0.4.8kwolekr2-3/+3
2013-11-24Don't continue trying to deserialize blank block datakwolekr2-0/+2
2013-11-24Temporary disable local install button due to irrlicht dialog breaking locali...sapier1-1/+2
2013-11-23Fix my name (doesn't display correctly because of utf8 characters)Novatux1-1/+1
2013-11-23Fix rename modpack button not working, fixes #1019Sfan51-2/+5
2013-11-23Run updatepo.shPilzAdam21-4349/+5101
2013-11-23Translated using Weblate (Spanish)Pablo Lezaeta1-3/+3
2013-11-23Translated using Weblate (Russian)Anton Tsyganenko1-6/+5
2013-11-23Translated using Weblate (Polish)Maciej Kasatkin1-87/+85
2013-11-23Translated using Weblate (Czech)Jakub Vaněk1-2/+2
2013-11-23Translated using Weblate (Romanian)King Artur1-224/+245
2013-11-23Translated using Weblate (Czech)Jakub Vaněk1-13/+12
2013-11-23Translated using Weblate (Czech)Frantisek Simorda1-6/+5
2013-11-23Translated using Weblate (Spanish)Pablo Lezaeta1-1/+1
2013-11-23Translated using Weblate (Czech)Heisenberg CZE1-3/+3
2013-11-23Translated using Weblate (Spanish)Pablo Lezaeta1-41/+46
2013-11-23Translated using Weblate (Czech)Petr Hála1-14/+15
2013-11-23Translated using Weblate (Czech)Heisenberg CZE1-7/+7
2013-11-23Translated using Weblate (Czech)Heisenberg CZE1-129/+141
2013-11-23Translated using Weblate (Czech)Petr Hála1-88/+97
2013-11-23Fix invalid escape sequence in database migration codeKahrl1-1/+1
2013-11-23Prevent enabling Shaders if Direct3D is usedSfan51-1/+6
2013-11-23Fix crash when pressing Enter key in formspec menuKahrl1-7/+8
2013-11-21Fix usage of 'minetest' where 'engine' was intendedShadowNinja1-2/+2
2013-11-21Fix possible implicit conversion of NULL to std::stringkwolekr1-1/+3
2013-11-21LuaVoxelManip: Update parameter index of set_lighting()kwolekr1-2/+2