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2012-01-25Fix craftresult_is_preview flood in log and remove unnecessary debug outputKahrl2-5/+3
2012-01-24Remove unnecessary delays from large data transfer unit testPerttu Ahola1-2/+2
2012-01-24Set default number of maximum users to 100 instead of 20Perttu Ahola1-1/+1
2012-01-24Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()Perttu Ahola3-2/+60
2012-01-22Call this 0.4.dev-20120122-1Perttu Ahola1-1/+1
2012-01-22Fix "illegal escape sequence" in MSVC (actually not illegal)Perttu Ahola1-1/+3
2012-01-22Fix give_initial_stuff mod; experimental mod: dug_item -> drop; ↵Kahrl3-9/+9
scriptapi.cpp: drops -> drop
2012-01-22tool and ToolItem apply item aliasesKahrl1-0/+1
2012-01-22Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix ↵Kahrl4-13/+11
legacy_wallmounted
2012-01-22cleanupKahrl1-4/+0
2012-01-22Create node metadata when placing nodes againKahrl1-0/+2
2012-01-22Client-side prediction of inventory changes, and some inventory menu fixesKahrl8-57/+210
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a ↵Kahrl9-290/+551
IACTION_CRAFT inventory action.
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl36-1364/+1520
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
2012-01-14Fix inventory glitch when connecting as new userKahrl1-0/+1
2012-01-13Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵Kahrl4-78/+182
annoying (even in single player).
2012-01-12Tool progress bar tweakingKahrl1-3/+10
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl65-7179/+7129
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-06Call this 0.4.dev-20120106-1Perttu Ahola1-1/+1
2012-01-06Fix key change menu a bitPerttu Ahola1-17/+17
2012-01-06ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)Perttu Ahola1-0/+4
2012-01-06Implement minetest.register_on_dieplayer()Perttu Ahola5-1/+32
2012-01-04Add missing checks to texture cachingPerttu Ahola3-3/+34
2012-01-03Limit range of ABM timer initial value randomizationPerttu Ahola1-1/+4
2012-01-02Use free rather than delete for malloc'd memoryPerttu Ahola2-2/+2
2012-01-02Initialize ABM timer to random value to spread processingPerttu Ahola2-4/+14
2012-01-02Fix ABM trigger chance being often way too highPerttu Ahola2-2/+5
2012-01-02Fix server sending stuff before textures have been sentPerttu Ahola2-4/+13
2012-01-02Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola2-1/+2
2012-01-02Add name field to registered entitiesPerttu Ahola2-0/+5
2012-01-02Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola4-0/+61
2012-01-02Add ObjectRef:get_luaentity()Perttu Ahola2-0/+13
2012-01-02Call this 0.4.dev-20120102-1Perttu Ahola1-1/+1
2012-01-02Make text area in message dialog a bit largerPerttu Ahola1-2/+2
2012-01-02Texture cache on client (mostly made by sapier) (breaks network compatibility)Perttu Ahola5-94/+470
2012-01-02ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola4-5/+30
2012-01-02Make add_entity return a reference to added entity (or nil)Perttu Ahola2-3/+8
2012-01-02Clean up InvRef documentation in default/init.lua a bitPerttu Ahola1-3/+3
2012-01-02Improve mini Lua referencePerttu Ahola1-2/+4
2012-01-02Add ObjectRef:get_inventory() and add stuff to documentation commentsPerttu Ahola2-4/+37
2012-01-02Working implementation of experimental:luafurnacePerttu Ahola3-64/+102
2012-01-02Random fixes to InvRef related stuff and a broken luafurnacePerttu Ahola2-9/+189
2012-01-02Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)Perttu Ahola1-0/+32
2012-01-02Add minetest.get_inventory(location), untestedPerttu Ahola1-718/+792
2012-01-02A small robustness addition to ItemStackPerttu Ahola1-1/+1
2012-01-02Rename InvStack to ItemStackPerttu Ahola1-20/+20
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola13-744/+1328
2012-01-01Add default: to everything in default/init.lua (...hopefully doesn't break ↵Perttu Ahola1-37/+37
anything)
2012-01-01Fix segfault when generating stuff on world boundariesPerttu Ahola1-2/+7
2011-12-31Correctly pop stuff from the Lua stack in script_load()Perttu Ahola1-0/+2