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Server-optimized Minetest 5.6.0
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map.cpp
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Author
Age
Files
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...
*
Create node metadata when placing nodes again
Kahrl
2012-01-22
1
-0
/
+2
*
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
1
-18
/
+5
*
Print debug stacks to infostream rather than errorstream when placing CONTENT...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Quick fix to a bug that makes it possible to raise water levels everywhere wi...
Perttu Ahola
2011-11-29
1
-1
/
+3
*
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
1
-2
/
+7
*
Replace old active block random node modifying things with actual ActiveBlock...
Perttu Ahola
2011-11-29
1
-10
/
+9
*
Fix a random commented-out piece of lighting code, altough it doesn't work an...
Perttu Ahola
2011-11-29
1
-3
/
+3
*
Make map generator as much threaded as possible (not much benefit with curren...
Perttu Ahola
2011-11-29
1
-1
/
+11
*
Print out number of blocks in memory at unload
Perttu Ahola
2011-11-29
1
-0
/
+3
*
Don't allow placing CONTENT_IGNORE with Map::setNode() because it is never us...
Perttu Ahola
2011-11-29
1
-0
/
+9
*
Make liquid_alternative_* to be strings
Perttu Ahola
2011-11-29
1
-6
/
+6
*
Store metadata as metadata name in node definition
Perttu Ahola
2011-11-29
1
-5
/
+4
*
Default to saving stuff more often to minimize lag caused by a single save
Perttu Ahola
2011-11-29
1
-4
/
+12
*
Don't print 'Blocks modified by: ' in Map::timerUpdate if no blocks were written
Perttu Ahola
2011-11-29
1
-3
/
+5
*
Don't print all block saves to verbosestream; rather print counts of distinct...
Perttu Ahola
2011-11-29
1
-6
/
+14
*
Add reason parameter to setModified and print it out to verbosestream when sa...
Perttu Ahola
2011-11-29
1
-1
/
+8
*
Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Node definition names
Perttu Ahola
2011-11-29
1
-3
/
+3
*
Remove node content-dependent stuff from map.cpp
Perttu Ahola
2011-11-29
1
-46
/
+1
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-71
/
+93
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-12
/
+15
*
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
1
-4
/
+4
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
1
-1
/
+2
*
Reset block usage timer on client only if it is very probably drawn
Perttu Ahola
2011-11-08
1
-3
/
+3
*
Possible fix to bases of islands/hills getting culled out too early
Perttu Ahola
2011-11-03
1
-2
/
+2
*
Tune occlusion culling a bit more
Perttu Ahola
2011-11-03
1
-1
/
+1
*
Tune occlusion culling a bit
Perttu Ahola
2011-11-03
1
-12
/
+14
*
Very simple occlusion culling
Perttu Ahola
2011-11-03
1
-14
/
+84
*
occlusion culling fix, a little reshaping of map rendering for more useful pr...
Perttu Ahola
2011-11-02
1
-75
/
+107
*
Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-20
1
-0
/
+2
*
Try to tune fog to work well on high-end machines also
Perttu Ahola
2011-10-18
1
-6
/
+6
*
Tune map rendering and related diagnostics
Perttu Ahola
2011-10-18
1
-17
/
+56
*
Add /clearobjects
Perttu Ahola
2011-10-18
1
-146
/
+52
*
Add some rendering statistics to profiler
Perttu Ahola
2011-10-17
1
-0
/
+14
*
Fix chest not working after walked away and came back
Perttu Ahola
2011-10-17
1
-3
/
+15
*
Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
1
-14
/
+14
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
1
-96
/
+95
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
1
-7
/
+11
*
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
1
-0
/
+1
|
\
|
*
Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-23
1
-0
/
+1
*
|
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
1
-2
/
+34
|
\
\
|
*
|
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
1
-1
/
+1
|
*
|
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
1
-2
/
+5
|
*
|
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
1
-0
/
+29
|
|
/
*
|
remove content_* things from map.cpp
darkrose
2011-09-23
1
-14
/
+1
*
|
added locking chests - clean patch
darkrose
2011-09-22
1
-2
/
+17
|
/
*
Remove block file from disk when saved to database
Perttu Ahola
2011-09-06
1
-0
/
+3
*
Speed up periodical map unloading by moving beginSave() and endSave() to oute...
Perttu Ahola
2011-09-06
1
-2
/
+2
*
Merge remote-tracking branch 'queatz/sqlite-map'
Perttu Ahola
2011-09-06
1
-9
/
+243
|
\
|
*
These numbers were well exceeding 2^32...
JacobF
2011-09-04
1
-4
/
+5
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