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* Tune finite liquids, indev huge cavesproller2013-04-251-1/+1
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* fix emergemanager memory leakssapier2013-04-091-0/+2
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* Adjusting water removing above unloaded blocksproller2013-04-071-2/+2
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* Don't re-write entire map_meta.txt if a setting is missingkwolekr2013-04-061-2/+10
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* Don't flow finite liquid into an unloaded chunkproller2013-04-061-4/+8
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* Fix Map::initBlockMake to actually use chunksize settingkwolekr2013-03-181-7/+3
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* Don't erase modified_blocksIlya Zhuravlev2013-03-171-3/+3
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* initial mapgen indev version with farscale feature and huge cavesproller2013-03-161-0/+1
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* Liquid fine tuningproller2013-03-141-37/+90
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-173/+141
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* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-1/+1
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* Merge pull request #482 from proller/liquidkwolekr2013-02-251-0/+312
|\ | | | | finite liquid
| * new adjustable finite liquidproller2013-02-241-0/+312
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* | Fix most walled-off caveskwolekr2013-02-251-13/+10
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* | Misc. cleanup and minor fixeskwolekr2013-02-251-22/+7
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* | Add multi-Emerge thread supportkwolekr2013-02-251-13/+52
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* | Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-251-0/+1
| | | | | | | | | | | | | | - Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
* | Update Copyright YearsSfan52013-02-241-1/+1
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* | Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* Add flag string settings, flat map optionkwolekr2013-02-061-8/+1
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* Improve random map seed generationkwolekr2013-02-061-4/+4
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* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-231-28/+7
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* Use a string identifier for a mapgen instead of versionkwolekr2013-01-211-5/+5
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* Removed Mapgen V7 for nowkwolekr2013-01-211-10/+0
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* Finish and clean up mapgen configurationkwolekr2013-01-211-50/+45
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* Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-211-8/+57
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* Readded and optimized mapgen V6kwolekr2013-01-211-122/+124
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* The new mapgen, noise functions, et al.kwolekr2013-01-211-14/+33
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* Only clear block modified flag if writing to db was successfulkwolekr2013-01-211-6/+14
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* fix integer overflow (fixes #414)Jürgen Doser2013-01-121-1/+1
| | | | | | liquid_kind was declared as an u8, but used to hold a content_t value, which is delcared to be a u16. changing this fixes (at least for me) the problem reported in bug #414.
* Add liquid_renewable property.Ilya Zhuravlev2012-09-071-2/+2
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* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-041-2/+2
| | | | | - Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
* Tweak rollback and liquidsPerttu Ahola2012-07-271-3/+2
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* Tweak rollback stuffPerttu Ahola2012-07-271-2/+2
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* ABM and liquid overload skipPerttu Ahola2012-07-271-1/+1
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* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-271-16/+19
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* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-271-4/+5
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-17/+70
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* Implement node timersdarkrose2012-07-231-0/+53
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+1
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* Add ignore_world_load_errors configuration option and provide better error ↵Perttu Ahola2012-06-041-7/+13
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* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-031-3/+9
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* WIP node metadata, node timersKahrl2012-06-031-47/+3
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* Remove unnecessary debug outputPerttu Ahola2012-03-291-1/+0
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* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola2012-03-291-13/+14
| | | | until it is actually needed
* Re-implement and re-tune mapgen v2Perttu Ahola2012-03-271-19/+40
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* Remove usage of mapgen::add_random_objects(block)Perttu Ahola2012-03-271-15/+0
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* Remove some debug outputPerttu Ahola2012-03-271-3/+1
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* Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵Perttu Ahola2012-03-271-2/+9
| | | | glitches currently)