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* framework for modifying texturesPerttu Ahola2010-12-201-5/+12
* added dedicated server build without irrlichtPerttu Ahola2010-12-191-58/+53
* day/night working client sidePerttu Ahola2010-12-191-112/+289
* before daynight mesh cachePerttu Ahola2010-12-181-22/+30
* before adding day/night lightingPerttu Ahola2010-12-181-20/+77
* tinkering aroundPerttu Ahola2010-12-141-4/+1
* better graphics, zlib to work on vc++Perttu Ahola2010-12-141-1/+1
* grass edges workin'Perttu Ahola2010-12-141-21/+21
* in before messing with face drawing orientationPerttu Ahola2010-12-141-11/+33
* commit before content-tile separationPerttu Ahola2010-12-131-8/+81
* random stuff and different node lightingPerttu Ahola2010-12-131-5/+11
* working nicelyPerttu Ahola2010-12-131-29/+128
* starting to separate "material" to "content" and "tile"Perttu Ahola2010-12-121-44/+20
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-111-0/+35
* license stuffPerttu Ahola2010-11-291-1/+16
* Windows bug fixesPerttu Ahola2010-11-291-2/+3
* fixed face updating slowness bugPerttu Ahola2010-11-291-4/+116
* reversed meshbuffer cachePerttu Ahola2010-11-291-48/+14
* meshbuffer cache test. No much speed improvement.Perttu Ahola2010-11-291-14/+48
* Initial filesPerttu Ahola2010-11-271-0/+698